Files
bolt/message.go

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package bolt
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import (
"fmt"
"time"
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dg "github.com/bwmarrin/discordgo"
)
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const (
// the max length allowed for basic messages
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MSG_MAX_LENGTH = 2000
)
// Message contains basic information about the messages received and provides a few methods
// for handling replies, bans, timeouts, reaction, and deletion. All Discord utilities will use
// a timeout to prevent hanging for too long, this timeout can be customized with the WithTimeout
// option.
type Message struct {
Author string //current username of the message author
authorID string //discord ID of message author
authorRoles []string
ID string //message ID
Words []string //message data split on whitespaces
Content string //entire message data string
Channel string //name of channel message was sent in
channelID string //ID of channel message was sent in
Server string //name of guild message was sent in
serverID string //ID of guild message was sent in
Attachments []MessageAttachment //any attachments bound to the message
Mentions []*dg.User
sesh *bolt
}
// React applies reaction to the message
func (m *Message) React(emoji Reaction) error {
return m.sesh.MessageReactionAdd(m.channelID, m.ID, fmt.Sprint(emoji))
}
// Respond sends a response to the message, handling chunking if the message exceeds max length
func (m *Message) Respond(res string) error {
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if len(res) > MSG_MAX_LENGTH {
for len(res) > 0 {
//send full chunk size allowed by discord
sc := res[:MSG_MAX_LENGTH]
rep := m.sesh.createReply(sc, m.ID, m.channelID, m.serverID)
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_, err := m.sesh.ChannelMessageSendComplex(m.channelID, rep)
if err != nil {
return err
}
res = res[MSG_MAX_LENGTH:]
//if we have left than a full chunk send the rest and break the loop
if len(res) < MSG_MAX_LENGTH {
final := m.sesh.createReply(res, m.ID, m.channelID, m.serverID)
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_, err := m.sesh.ChannelMessageSendComplex(m.channelID, final)
if err != nil {
return err
}
break
}
}
return nil
}
//short enough message to send in one go
rep := m.sesh.createReply(res, m.ID, m.channelID, m.serverID)
_, err := m.sesh.ChannelMessageSendComplex(m.channelID, rep)
return err
}
// Delete removes the message from the current channel
func (m *Message) Delete() error {
return m.sesh.ChannelMessageDelete(m.channelID, m.ID, nil)
}
// Timeout sets a timeout for the message author
func (m *Message) Timeout(duration time.Time) error {
return m.sesh.GuildMemberTimeout(m.serverID, m.authorID, &duration)
}
// ClearTimeout removes all timeouts for the message author
func (m *Message) ClearTimeout() error {
return m.sesh.GuildMemberTimeout(m.serverID, m.authorID, nil)
}
// Ban removes a user from the server, banning them and removing all messages within the range of
// the days parameter
func (m *Message) Ban(reason string, days int) error {
return m.sesh.GuildBanCreateWithReason(m.serverID, m.authorID, reason, days)
}
// unban user
// ClearBan deletes the ban on message Authors
// lol this won't work, they're banned, same with all clear*
func (m *Message) ClearBan() error {
return m.sesh.GuildBanDelete(m.serverID, m.authorID)
}
func (m *Message) Mute(username string) error {
return m.sesh.GuildMemberMute(m.serverID, m.authorID, true)
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}
// message attachment details
type MessageAttachment struct {
ID string
URL string
ProxyURL string
Filename string
ContentType string
Width int
Height int
Size int
DurationSecs float64
}