[chore] comments and function scope

- methods no longer exported if not used
- readme update
- comments updated
This commit is contained in:
jake 2025-06-08 02:26:06 -04:00
parent 9ffab89ebf
commit 08ffade13d
Signed by: jake
GPG Key ID: 9C14443265672660
3 changed files with 35 additions and 17 deletions

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@ -1,12 +1,30 @@
# bolt
Base Discord bot framework
The nuts and bolts of a Discord bots. Bolt is a wrapper for [discordgo](https://github.com/bwmarrin/discordgo) that provides very quick bootstrapping for simple Discord bots.
## Introduction
bolt is a wrapper for Discordgo to provide very quick and easy setup for simple Discord bots. The only code required to run bolt are the command handler functions, this provides developers with the ability to have text-based commands on a Discord server without all the bootstrapping and setup usually required. Any strings returned from the Payload function will be sent back to the Discord server as a reply to the command message.
## Usage
### Token
Bolt requires a Discord bot token to run, the token must be set as an environment variable labeled "DISCORD_TOKEN"
## Basic Usage
bolt allows developers to create a Discord bot with a discord bot token and a few lines of Go code, discord tokens must be set as an environment variable labeled DISCORD_TOKEN. The below example creates a Discord bot and registers three commands: ".ping", ".time", and ".role" the "." character is the default command indicator but that can be changed using the WithIndicator option.
### Commands
Commands are represented by the Command struct. Any roles in the Command struct can run the command, if the Roles field is empty anyone can run the command.
```go
type Command struct {
Trigger string //command that triggers payload NOT including the indicator
Payload Payload //payload function to run when a command is detected
Timeout time.Duration //the amount of time before command can be run again
lastRun time.Time //timestamp of last command run
Roles []string //roles that can use command, if none are set anyone can run the command
}
```
### Payload
Payload functions are executed when a command is detected, if no errors are returned and the returned string is not empty, then the returned string is sent in reply to the command message.
```go
type Payload func(msg Message) (string, error)
```
### Example
```go
package main

10
bolt.go
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@ -26,7 +26,7 @@ const (
// basic bot structure containing discordgo connection as well as the command map
type bolt struct {
*dg.Session //holds discordgo internals
Commands map[string]Command //maps trigger phrase to command struct for fast lookup
commands map[string]Command //maps trigger phrase to command struct for fast lookup
indicator string //the indicator used to detect whether a message is a command
}
@ -62,7 +62,7 @@ func New(opts ...Option) Bolt {
b := &bolt{
Session: bot,
Commands: make(map[string]Command, 0),
commands: make(map[string]Command, 0),
}
//set default command indicator
b.indicator = "."
@ -106,7 +106,7 @@ func (b *bolt) stop() error {
// adds commands to bot command map for use
func (b *bolt) AddCommands(cmd ...Command) {
for _, c := range cmd {
b.Commands[c.Trigger] = c
b.commands[c.Trigger] = c
}
}
@ -152,7 +152,7 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
// parses command from message and handles timeout checks, role checks, and command execution. All command responses are sent back to Discord
func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Guild, channel *dg.Channel, lg int) error {
words := strings.Split(msg.Content, " ")
run, ok := b.Commands[words[0][lg:]]
run, ok := b.commands[words[0][lg:]]
if !ok {
return nil //command doesn't exist, maybe log or respond to author
}
@ -201,7 +201,7 @@ func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Gu
//update run time
run.lastRun = time.Now()
b.Commands[run.Trigger] = run
b.commands[run.Trigger] = run
return nil
}

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@ -2,23 +2,23 @@ package bolt
import "time"
// custom Discord commands
type Command struct {
Trigger string //command that triggers payload NOT including the indicator
Payload Payload //payload function to run when a command is detected
Timeout time.Duration //the amount of time before command can run again
Timeout time.Duration //the amount of time before command can be run again
lastRun time.Time //timestamp of last command run
Roles []string //roles that can use command
Roles []string //roles that can use command, if none are set anyone can run the command
}
// payload function type handling commands. The returned error is parsed and, if no error,
// is detected then the response string (res) will be sent in response to the command message
// command payload functions, any strings returned are sent as a response to the command
type Payload func(msg Message) (string, error)
// contains the basic information needed for a message command
// message information passed to payload function
type Message struct {
Author string //username of message author
Words []string //words from message split on whitespace
Content string //entire message content
Channel string //channel message was sent in
Server string //guild message was sent in
Channel string //message channel
Server string //message guild
}