WIP
started the facelift of the repo, adding in bans and timeouts. That comes with some restructure. Also implementing a goroutine limit for command handlers and options around that, as well as moving the intents to options to allow stronger restrictions
This commit is contained in:
@@ -1,5 +1,13 @@
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# bolt
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look into using retries and context's
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also add mentioned users to struct so the ban functions can use them
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also do we move towards message handler or focus on command handling, this will dictate the structure going forward with the bans, etc.
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started on msg handler but it doesn't make sense, the Adding of the handlers won't work with messages since the trigger is always blank. Might need a catch all one, but then
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that blacklists a command trigger, hmmmm
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The nuts-and-bolts of Discord bots. Bolt is a wrapper for [discordgo](https://github.com/bwmarrin/discordgo) that provides quick and easy bootstrapping for simple Discord bots.
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## Usage
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257
bolt.go
257
bolt.go
@@ -1,12 +1,14 @@
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package bolt
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import (
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"context"
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"fmt"
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"log"
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"os"
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"os/signal"
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"slices"
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"strings"
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"sync"
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"syscall"
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"time"
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@@ -14,14 +16,12 @@ import (
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)
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const (
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TOKEN_ENV_VAR = "DISCORD_TOKEN" //label for token environment variable
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//Environment variable name for discord token, this is the only required variable
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TOKEN_ENV_VAR = "DISCORD_TOKEN"
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BOT_INTENTS = dg.IntentGuilds |
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dg.IntentGuildMembers |
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dg.IntentGuildPresences |
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dg.IntentMessageContent |
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dg.IntentsGuildMessages |
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dg.IntentGuildMessageReactions
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//bot defaults
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DEFAULT_INDICATOR = "."
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DEFAULT_MAX_GOROUTINES = 50
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)
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// basic bot structure containing discordgo connection as well as the command map
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@@ -30,6 +30,10 @@ type bolt struct {
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commands map[string]Command //maps trigger phrase to command struct for fast lookup
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indicator string //the indicator used to detect whether a message is a command
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logLvl LogLevel //determines how much the bot logs
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wg sync.WaitGroup
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pool chan struct{}
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maxRoutines int
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msgHandlerf Payload
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}
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type Bolt interface {
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@@ -37,15 +41,15 @@ type Bolt interface {
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AddCommands(cmd ...Command)
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//filtered methods
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stop() error
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messageHandler(s *dg.Session, msg *dg.MessageCreate)
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handleCommand(msgEvent *MessageCreateEvent, s *dg.Session, lg int) error
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msgEventHandler(s *dg.Session, msg *dg.MessageCreate)
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handleCommand(msgEvent *Message, lg int) error
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handleMessage(event *Message) error
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createReply(content, message, channel, guild string) *dg.MessageSend
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getRemainingTimeout(timeout time.Time) string
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remainingTimeout(timeout time.Time) string
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roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error)
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timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error)
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}
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// create a new bolt interface
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func New(opts ...Option) (Bolt, error) {
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_, check := os.LookupEnv(TOKEN_ENV_VAR)
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if !check {
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@@ -56,48 +60,65 @@ func New(opts ...Option) (Bolt, error) {
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if err != nil {
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return nil, fmt.Errorf("failed to create Discord session: %e", err)
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}
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bot.Identify.Intents = BOT_INTENTS
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b := &bolt{
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Session: bot,
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commands: make(map[string]Command, 0),
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logLvl: LogLevelAll,
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indicator: DEFAULT_INDICATOR,
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wg: sync.WaitGroup{},
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maxRoutines: DEFAULT_MAX_GOROUTINES,
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}
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//set default command indicator
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b.indicator = "."
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//apply options
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for _, opt := range opts {
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opt(b)
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}
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//options can change pool size, create post-options
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b.pool = make(chan struct{}, b.maxRoutines)
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return b, nil
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}
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// starts the bot, commands are added and the connection to Discord is opened, this is a BLOCKING call
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// that handles safe shutdown of the bot
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func (b *bolt) Start() error {
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//register commands and open connection
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b.AddHandler(b.messageHandler)
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b.AddHandler(b.msgEventHandler)
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err := b.Open()
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if err != nil {
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return fmt.Errorf("failed to open websocket connection with Discord: %e", err)
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}
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//safe shutdown handler
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log.Println("bot started")
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sigChannel := make(chan os.Signal, 1)
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signal.Notify(sigChannel, syscall.SIGINT)
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<-sigChannel
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//move this to an option, maybe?
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
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defer cancel()
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closeChan := make(chan struct{}, 0)
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go func() {
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b.wg.Wait()
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close(closeChan)
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}()
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select {
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case <-ctx.Done():
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log.Println("shutdown timed out waiting for commands to finish, some may have been incomplete")
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case <-closeChan:
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log.Println("command routines cleaned up, exiting")
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}
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if err := b.stop(); err != nil {
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return err
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}
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log.Println("bot stopped")
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return nil
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}
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// stops the bot
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func (b *bolt) stop() error {
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return b.Close()
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}
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@@ -109,9 +130,7 @@ func (b *bolt) AddCommands(cmd ...Command) {
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}
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}
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// handler function that parses message data, handles logging the message based on logLevel, and executes
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// the payload function in a goroutine
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func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
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func (b *bolt) msgEventHandler(s *dg.Session, msg *dg.MessageCreate) {
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//get server information
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server, err := s.Guild(msg.GuildID)
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if err != nil {
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@@ -124,15 +143,9 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
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return
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}
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//if there is no content it is likely an image, gif, or sticker, updating message content for
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//better logging and to avoid confusion
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if len(msg.Content) == 0 {
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msg.Content = "[Embedded Content]"
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}
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//the bot will ignore it's own messages to prevent command loops
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if msg.Author.ID == s.State.User.ID {
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if b.logLvl == LogLevelCmd || b.logLvl == LogLevelAll {
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if b.logLvl != LogLevelErr && b.logLvl != LogLevelNone {
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//log command responses
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log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
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}
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@@ -144,86 +157,31 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
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log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
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}
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//does the message have the command indicator
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lg := len(b.indicator)
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if msg.Content[:lg] == b.indicator {
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mCreate := &MessageCreateEvent{
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AuthorUsername: msg.Author.Username,
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AuthorID: msg.Author.ID,
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AuthorRoles: msg.Member.Roles,
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MsgID: msg.ID,
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Msg: msg.Content,
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MsgChanID: msg.ChannelID,
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MsgGuildID: msg.GuildID,
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MsgAttachments: msg.Attachments,
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}
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if b.logLvl == LogLevelCmd {
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//log commands
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log.Printf("< %s | %s | %s > %s\n", mCreate.MsgGuildName, mCreate.MsgChanName, mCreate.AuthorUsername, mCreate.Msg)
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}
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//handled in its own goroutine to allow for async commands
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go func() {
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err := b.handleCommand(mCreate, s, lg)
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if err != nil {
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log.Println(err)
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}
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}()
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}
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}
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// parses command from message and handles timeout checks, role checks, and command execution. All command responses are sent back to Discord
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func (b *bolt) handleCommand(msgEvent *MessageCreateEvent, s *dg.Session, lg int) error {
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words := strings.Split(msgEvent.Msg, " ")
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run, ok := b.commands[words[0][lg:]]
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if !ok {
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return nil //command doesn't exist, maybe log or respond to author
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}
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//has command met its timeout requirements
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tc, err := b.timeoutCheck(msgEvent.MsgID, msgEvent.MsgChanID, msgEvent.MsgGuildID, s, run)
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if err != nil {
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return fmt.Errorf("failed to calculate timeout for %s\n%e", run.Trigger, err)
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}
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if !tc {
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return nil
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}
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//does user have correct permissions
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if run.Roles != nil {
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check, err := b.roleCheck(msgEvent.MsgGuildID, msgEvent.AuthorRoles, s, run)
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if err != nil {
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return fmt.Errorf("failed to perform permission checks for %s\n%e", run.Trigger, err)
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}
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if !check {
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reply := b.createReply("you do not have permissions to run that command", msgEvent.MsgID, msgEvent.MsgChanID, msgEvent.MsgGuildID)
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_, err := s.ChannelMessageSendComplex(msgEvent.MsgChanID, reply)
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if err != nil {
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return err
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}
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return nil
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}
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}
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//populate message struct exposed to client
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plMsg := Message{
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Author: msgEvent.AuthorUsername,
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ID: msgEvent.AuthorID,
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msgID: msgEvent.MsgID,
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Words: words,
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Content: msgEvent.Msg,
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Channel: msgEvent.MsgChanName,
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channelID: msgEvent.MsgChanID,
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Server: msgEvent.MsgGuildName,
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serverID: msgEvent.MsgGuildID,
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m := Message{
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Author: msg.Author.Username,
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authorID: msg.Author.ID,
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authorRoles: msg.Member.Roles,
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ID: msg.ID,
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Content: msg.Content,
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Channel: channel.Name,
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channelID: channel.ID,
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Server: server.Name,
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serverID: server.ID,
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sesh: b,
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}
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//check for file attachments
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if len(msgEvent.MsgAttachments) > 0 {
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w := strings.Fields(msg.Content)
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if len(w) > 0 {
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m.Words = w
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}
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if len(msg.Mentions) > 0 {
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m.Mentions = msg.Mentions
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}
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if len(msg.Attachments) > 0 {
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var att []MessageAttachment
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for _, a := range msgEvent.MsgAttachments {
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for _, a := range msg.Attachments {
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att = append(att, MessageAttachment{
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ID: a.ID,
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URL: a.URL,
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@@ -237,13 +195,85 @@ func (b *bolt) handleCommand(msgEvent *MessageCreateEvent, s *dg.Session, lg int
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})
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}
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plMsg.Attachments = att
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m.Attachments = att
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}
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//run command payload
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err = run.Payload(plMsg)
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//using a patter based on a stackoverflow comment I saw that mentioned the use of a buffered channel as a lock (semaphore)
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//to limit the amount of goroutines used at once
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//could be an issue if the bot is used like a long-term calendar, not sure that is my concern we now have a timeout so it will only wait so long
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lg := len(b.indicator)
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if msg.Content[:lg] == b.indicator {
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if b.logLvl == LogLevelCmd {
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//log commands
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log.Printf("< %s | %s | %s > %s\n", m.Server, m.Channel, m.authorID, m.Content)
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}
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b.pool <- struct{}{} //'aquire' a routine
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//handled in its own goroutine to allow for async commands
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b.wg.Go(func() {
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err := b.handleCommand(&m, lg)
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if err != nil {
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return fmt.Errorf("failed to execute payload function: %e", err)
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log.Println(err)
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}
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<-b.pool //release routine
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})
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} else {
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b.pool <- struct{}{} //'aquire' a routine
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b.wg.Go(func() {
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err := b.handleMessage(&m)
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if err != nil {
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log.Println(err)
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}
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<-b.pool //release routine
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})
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}
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}
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func (b *bolt) handleMessage(event *Message) error {
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if b.msgHandlerf != nil {
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return b.msgHandlerf(event)
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}
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return nil
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}
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func (b *bolt) handleCommand(msg *Message, lg int) error {
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run, ok := b.commands[msg.Words[0][lg:]]
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if !ok {
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return nil //command doesn't exist, maybe log or respond to author
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}
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|
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//has command met its timeout requirements
|
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tc, err := b.timeoutCheck(msg.ID, msg.channelID, msg.serverID, b.Session, run)
|
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if err != nil {
|
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return fmt.Errorf("failed to calculate timeout for %s\n%e", run.Trigger, err)
|
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}
|
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if !tc {
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return nil
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}
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|
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//does user have correct permissions
|
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if run.Roles != nil {
|
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check, err := b.roleCheck(msg.serverID, msg.authorRoles, b.Session, run)
|
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if err != nil {
|
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return fmt.Errorf("failed to perform permission checks for %s\n%e", run.Trigger, err)
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}
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if !check {
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reply := b.createReply("you do not have permissions to run that command", msg.ID, msg.channelID, msg.serverID)
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_, err := b.Session.ChannelMessageSendComplex(msg.channelID, reply)
|
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if err != nil {
|
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return err
|
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}
|
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return nil
|
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}
|
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}
|
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|
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err = run.Payload(msg)
|
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if err != nil {
|
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return fmt.Errorf("encountered an error while handling command (%s): %e", msg.Words[0], err)
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}
|
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|
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//update run time
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@@ -267,7 +297,7 @@ func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageS
|
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}
|
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// used to calculate the remaining time left in a timeout and returning it in a human-readable format
|
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func (b *bolt) getRemainingTimeout(timeout time.Time) string {
|
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func (b *bolt) remainingTimeout(timeout time.Time) string {
|
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r := time.Until(timeout)
|
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var (
|
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timeLeft int
|
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@@ -314,11 +344,10 @@ func (b *bolt) roleCheck(guild string, roles []string, s *dg.Session, run Comman
|
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return true, nil
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}
|
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|
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// check if the command timeout has been met, responding with remaining time if timeout has not been met yet.
|
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func (b *bolt) timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error) {
|
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wait := run.lastRun.Add(run.Timeout)
|
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if !time.Now().After(wait) {
|
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reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.getRemainingTimeout(wait)), msgID, channelID, guildID)
|
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reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.remainingTimeout(wait)), msgID, channelID, guildID)
|
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_, err := s.ChannelMessageSendComplex(channelID, reply)
|
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if err != nil {
|
||||
return false, fmt.Errorf("failed to send timeout response: %e", err)
|
||||
|
||||
@@ -14,4 +14,4 @@ type Command struct {
|
||||
}
|
||||
|
||||
// command payload functions, any strings returned are sent as a response to the command
|
||||
type Payload func(msg Message) error
|
||||
type Payload func(msg *Message) error
|
||||
|
||||
2
go.mod
2
go.mod
@@ -1,6 +1,6 @@
|
||||
module code.jakeyoungdev.com/jake/bolt
|
||||
|
||||
go 1.24.0
|
||||
go 1.25.0
|
||||
|
||||
require github.com/bwmarrin/discordgo v0.29.0
|
||||
|
||||
|
||||
90
message.go
90
message.go
@@ -2,44 +2,48 @@ package bolt
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
dg "github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
const (
|
||||
// the max discord allows for basic messages
|
||||
// the max length allowed for basic messages
|
||||
MSG_MAX_LENGTH = 2000
|
||||
)
|
||||
|
||||
// the message struct is passed to the command payload providing basic
|
||||
// message information and needed methods
|
||||
// Message contains basic information about the messages received and provides a few methods
|
||||
// for handling replies, bans, timeouts, reaction, and deletion. All Discord utilities will use
|
||||
// a timeout to prevent hanging for too long, this timeout can be customized with the WithTimeout
|
||||
// option.
|
||||
type Message struct {
|
||||
Author string //username of message author
|
||||
ID string //discord ID of message author
|
||||
msgID string //id string of message
|
||||
Words []string //words from message split on whitespace
|
||||
Content string //entire message content
|
||||
Channel string //message channel
|
||||
channelID string //id of channel message was sent in
|
||||
Server string //message guild
|
||||
serverID string //id of guild message was sent in
|
||||
Attachments []MessageAttachment
|
||||
Author string //current username of the message author
|
||||
authorID string //discord ID of message author
|
||||
authorRoles []string
|
||||
ID string //message ID
|
||||
Words []string //message data split on whitespaces
|
||||
Content string //entire message data string
|
||||
Channel string //name of channel message was sent in
|
||||
channelID string //ID of channel message was sent in
|
||||
Server string //name of guild message was sent in
|
||||
serverID string //ID of guild message was sent in
|
||||
Attachments []MessageAttachment //any attachments bound to the message
|
||||
Mentions []*dg.User
|
||||
sesh *bolt
|
||||
}
|
||||
|
||||
// applies reaction to message
|
||||
// React applies reaction to the message
|
||||
func (m *Message) React(emoji Reaction) error {
|
||||
return m.sesh.MessageReactionAdd(m.channelID, m.msgID, fmt.Sprint(emoji))
|
||||
return m.sesh.MessageReactionAdd(m.channelID, m.ID, fmt.Sprint(emoji))
|
||||
}
|
||||
|
||||
// sends response to message, if the response length is greater than 2000 characters the
|
||||
// messages are split and sent seperatly
|
||||
// Respond sends a response to the message, handling chunking if the message exceeds max length
|
||||
func (m *Message) Respond(res string) error {
|
||||
if len(res) > MSG_MAX_LENGTH {
|
||||
for len(res) > 0 {
|
||||
//send full chunk size allowed by discord
|
||||
sc := res[:MSG_MAX_LENGTH]
|
||||
rep := m.sesh.createReply(sc, m.msgID, m.channelID, m.serverID)
|
||||
rep := m.sesh.createReply(sc, m.ID, m.channelID, m.serverID)
|
||||
_, err := m.sesh.ChannelMessageSendComplex(m.channelID, rep)
|
||||
if err != nil {
|
||||
return err
|
||||
@@ -48,7 +52,7 @@ func (m *Message) Respond(res string) error {
|
||||
|
||||
//if we have left than a full chunk send the rest and break the loop
|
||||
if len(res) < MSG_MAX_LENGTH {
|
||||
final := m.sesh.createReply(res, m.msgID, m.channelID, m.serverID)
|
||||
final := m.sesh.createReply(res, m.ID, m.channelID, m.serverID)
|
||||
_, err := m.sesh.ChannelMessageSendComplex(m.channelID, final)
|
||||
if err != nil {
|
||||
return err
|
||||
@@ -61,30 +65,44 @@ func (m *Message) Respond(res string) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
//short enough message to send in one message
|
||||
rep := m.sesh.createReply(res, m.msgID, m.channelID, m.serverID)
|
||||
//short enough message to send in one go
|
||||
rep := m.sesh.createReply(res, m.ID, m.channelID, m.serverID)
|
||||
_, err := m.sesh.ChannelMessageSendComplex(m.channelID, rep)
|
||||
return err
|
||||
}
|
||||
|
||||
// deletes the message from the channel
|
||||
// Delete removes the message from the current channel
|
||||
func (m *Message) Delete() error {
|
||||
return m.sesh.ChannelMessageDelete(m.channelID, m.msgID, nil)
|
||||
return m.sesh.ChannelMessageDelete(m.channelID, m.ID, nil)
|
||||
}
|
||||
|
||||
// this struct has all of the needed information from the messageCreate event so that
|
||||
// commands can be run asynchronously. Passing the messageCreate to payloads can block routines
|
||||
type MessageCreateEvent struct {
|
||||
AuthorUsername string
|
||||
AuthorID string
|
||||
AuthorRoles []string
|
||||
MsgID string
|
||||
Msg string
|
||||
MsgChanID string
|
||||
MsgChanName string
|
||||
MsgGuildID string
|
||||
MsgGuildName string
|
||||
MsgAttachments []*dg.MessageAttachment
|
||||
// Timeout sets a timeout for the message author
|
||||
func (m *Message) Timeout(duration time.Time) error {
|
||||
return m.sesh.GuildMemberTimeout(m.serverID, m.authorID, &duration)
|
||||
}
|
||||
|
||||
// ClearTimeout removes all timeouts for the message author
|
||||
func (m *Message) ClearTimeout() error {
|
||||
return m.sesh.GuildMemberTimeout(m.serverID, m.authorID, nil)
|
||||
}
|
||||
|
||||
// Ban removes a user from the server, banning them and removing all messages within the range of
|
||||
// the days parameter
|
||||
func (m *Message) Ban(reason string, days int) error {
|
||||
return m.sesh.GuildBanCreateWithReason(m.serverID, m.authorID, reason, days)
|
||||
}
|
||||
|
||||
// unban user
|
||||
|
||||
// ClearBan deletes the ban on message Authors
|
||||
|
||||
// lol this won't work, they're banned, same with all clear*
|
||||
func (m *Message) ClearBan() error {
|
||||
return m.sesh.GuildBanDelete(m.serverID, m.authorID)
|
||||
}
|
||||
|
||||
func (m *Message) Mute(username string) error {
|
||||
return m.sesh.GuildMemberMute(m.serverID, m.authorID, true)
|
||||
}
|
||||
|
||||
// message attachment details
|
||||
|
||||
41
option.go
41
option.go
@@ -1,15 +1,52 @@
|
||||
package bolt
|
||||
|
||||
import (
|
||||
dg "github.com/bwmarrin/discordgo"
|
||||
)
|
||||
|
||||
type Option func(b *bolt)
|
||||
|
||||
type LogLevel int
|
||||
|
||||
type Permission dg.Intent
|
||||
|
||||
type HandlerLevel int
|
||||
|
||||
const (
|
||||
LogLevelAll LogLevel = iota //logs all messages, and errors
|
||||
LogLevelAll LogLevel = iota //log all messages, and errors
|
||||
LogLevelCmd LogLevel = iota //log only commands and responses, and errors
|
||||
LogLevelErr LogLevel = iota //logs only errors
|
||||
LogLevelErr LogLevel = iota //log only errors
|
||||
LogLevelNone LogLevel = iota //log nothing, let the handlers sort it out
|
||||
|
||||
msgPerms dg.Intent = dg.IntentGuilds |
|
||||
dg.IntentGuildMembers |
|
||||
dg.IntentGuildPresences |
|
||||
dg.IntentMessageContent |
|
||||
dg.IntentsGuildMessages
|
||||
|
||||
MessagePermissions Permission = Permission(msgPerms)
|
||||
ReactionPermissions Permission = Permission(dg.IntentGuildMessageReactions)
|
||||
//we also need a ModeratorPermissions for banning, kicking, etc.
|
||||
)
|
||||
|
||||
func WithPermissions(perms ...Permission) Option {
|
||||
return func(b *bolt) {
|
||||
var fullPerms dg.Intent
|
||||
for _, p := range perms {
|
||||
fullPerms |= dg.Intent(p)
|
||||
}
|
||||
|
||||
//set intents
|
||||
b.Identify.Intents = fullPerms
|
||||
}
|
||||
}
|
||||
|
||||
func WithMaxGoroutines(max int) Option {
|
||||
return func(b *bolt) {
|
||||
b.maxRoutines = max
|
||||
}
|
||||
}
|
||||
|
||||
// sets the substring that must be present at the beginning of the message to indicate a command
|
||||
func WithIndicator(i string) Option {
|
||||
return func(b *bolt) {
|
||||
|
||||
Reference in New Issue
Block a user