[chore] cleaning

- removing old or commented code
- removing unused or deprecated types
- commenting everything, probably too much
- split msgEventHandler logic into methods
- readme update, removed most docs the pkg site looks good
- adjusted intents option, no need for a type
This commit is contained in:
2026-02-25 13:24:27 -05:00
parent 4732e94c1b
commit b9c26c6319
6 changed files with 191 additions and 215 deletions

127
README.md
View File

@@ -1,70 +1,17 @@
# bolt
TODO
pre-1. Break up msg handler method its insane
pre-2. Copy main into README
1. Read through code and ensure I didn't miss anything
2. do research on intents for 'admin' jobs
3. comments and README updates, things have changed
4. determine adjustments to timeouts and contexts and const vs options for it
5. Figure out why the exiting printing is going after terminal exit
---
The nuts-and-bolts of Discord bots. Bolt is a wrapper for [discordgo](https://github.com/bwmarrin/discordgo) that provides quick and easy bootstrapping for simple Discord bots.
A fast [discordgo](https://github.com/bwmarrin/discordgo) wrapper for bootstrapping Discord bots.
## Usage
### Token
### Prerequisites
Bolt requires a Discord bot token to run, the token must be set as an environment variable labeled "DISCORD_TOKEN"
### Commands
Commands are represented by the command struct and contain all needed information for bolt to handle the command payload. Including the command timeout as well as the Roles allowed to run the command.
```go
type Command struct {
Trigger string //command that triggers payload NOT including the indicator
Payload Payload //payload function to run when a command is detected
Timeout time.Duration //the amount of time before command can be run again
lastRun time.Time //timestamp of last command run
Roles []string //roles that can use command, if none are set anyone can run
}
```
### Payload
Payload functions are executed when a command is detected
```go
type Payload func(msg Message) error
```
Payload functions are given a Message argument containing the needed data for handling commands
```go
type Message struct {
Author string //username of message author
ID string //discord ID of message author
Words []string //words from message split on whitespace
Content string //entire message content
Channel string //message channel
Server string //message guild
Attachments []MessageAttachment //message attachments
}
```
The Message struct also exposes some methods to support replying to, or acknowledging command messages
```go
func (m *Message) React(emoji Reaction) error
```
The React method will react to the command message by adding the requested emoji as a reaction. Bolt comes with a few preset emoji's for easy handling but any valid emoji string can be passed.
```go
func (m *Message) Respond(res string) error
```
The Respond method will send the value of <b>res</b> in response to the command message.
```go
func Delete() error
```
The Delete method will delete the message from the text channel
### Example
```go
package main
import (
"fmt"
"strings"
"time"
@@ -72,10 +19,26 @@ import (
_ "github.com/joho/godotenv/autoload"
)
/*
A basic example of a bot with two commands and a general message handler for non-command messages. The bot uses a
verbose log level which will log everything for debugging purposes, and registers Discord Intents for message and admin
related permissions. This allows the bot to parse messages, send them, delete them, etc. as well as timeout and mute users.
This example registers three commands:
1. .ping - a basic ping/pong command that can be run by anyone at any time
2. .wait - a dummy command that replies "okay" it can only be run by users with the "user" role and can only be ran once every 25 seconds
3. .timeout - a admin command that can only be run by users with an "admin" role, this command will timeout any mentioned users for 5 minutes
A message handler is also registered in this example, message handlers are used to handle messages that do not contain a command. This enables
auto-moderation from the bot without manual intervention. The example message handler does two arbitrary things to demo functionality:
1. Checks the message content for the phrase "swear word" and, if found, times the user out for 5 minutes
2. Checks the message for the phrase "im going to yell in VoiceChat" and mutes the message author until Unmute is called on them
*/
func main() {
b, err := bolt.New(bolt.WithLogLevel(bolt.LogLevelAll),
bolt.WithMaxGoroutines(150),
bolt.WithPermissions(bolt.MessagePermissions, bolt.AdminPermissions))
b, err := bolt.New(bolt.WithLogLevel(bolt.LogLevelAll))
if err != nil {
panic(err)
@@ -83,33 +46,47 @@ func main() {
b.AddCommands(
bolt.Command{
Trigger: "test",
Payload: func(msg *bolt.Message, admin bolt.AdminToolBox) error {
return msg.Respond("hi")
Trigger: "ping",
Payload: func(c *bolt.Context) error {
return c.Respond("pong")
},
},
bolt.Command{
Trigger: "wait",
Payload: func(c *bolt.Context) error {
return c.Respond("okay")
},
Timeout: time.Second * 25,
Roles: []string{"user"},
},
bolt.Command{
Trigger: "timeout",
Payload: func(msg *bolt.Message, tools bolt.AdminToolBox) error {
if len(msg.Mentions) > 0 {
err := tools.Timeout(msg.Mentions[0].ID, msg.ServerID, time.Now().Add(time.Minute*5))
if err != nil {
return err
Payload: func(c *bolt.Context) error {
if len(c.Message.Mentions) > 0 {
count := 0
for _, m := range c.Message.Mentions {
err := c.Timeout(m.ID, time.Now().Add(time.Minute*5))
if err != nil {
return err
}
count++
}
return c.Respond(fmt.Sprintf("timed out %d users\n", count))
}
return msg.Respond("done")
return nil
},
Roles: []string{"admin"},
},
)
b.AddMessageHandler(func(msg *bolt.Message, tools bolt.AdminToolBox) error {
if strings.Contains(msg.Content, "swear word") {
return tools.Timeout(msg.Author.ID, msg.ServerID, time.Now().Add(time.Hour*1))
b.AddMessageHandler(func(c *bolt.Context) error {
if strings.Contains(c.Message.Content, "swear word") {
return c.Timeout(c.Message.Author.ID, time.Now().Add(time.Hour*1))
}
if msg.Content == "im a menace in VC" {
return tools.Mute(msg.Author.ID, msg.ServerID)
if c.Message.Content == "im going to yell in VoiceChat" {
return c.Mute(c.Message.Author.ID)
}
return nil
})
@@ -120,8 +97,8 @@ func main() {
}
}
```
## Development
bolt is in development at the moment and may break occasionally before a v1 release
bolt is in early development and may encounter breaking changes until a full v1 rollout, I will do my best to communicate
these changes. Use a tagged version to avoid any surprises with live code in main