decoupling start and shutdown
- start is no longer a blocking call - giving it back to users - the Stop method now waits for the timeout before closing
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@@ -5,7 +5,6 @@ import (
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"fmt"
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"log"
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"os"
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"os/signal"
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"slices"
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"strings"
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"sync"
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@@ -52,6 +51,8 @@ type Bolt struct {
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maxRoutines int
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//generic message handler func
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msgHandlerf Payload
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//command timeout when closing connection
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grace time.Duration
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}
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// New creates a new bolt instance and applies any supplied options
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@@ -73,6 +74,7 @@ func New(opts ...Option) (*Bolt, error) {
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indicator: DEFAULT_INDICATOR,
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wg: sync.WaitGroup{},
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maxRoutines: DEFAULT_MAX_GOROUTINES,
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grace: time.Second * 5,
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}
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b.Identify.Intents = DEFAULT_INTENTS
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@@ -87,22 +89,33 @@ func New(opts ...Option) (*Bolt, error) {
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}
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// Start applies the message event handler function to the bot and opens the initial websocket connection
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// with Discord. Start is a blocking call that also handles safe shutdown, on Interrupt, bolt will give
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// command routines a window to finish before closing the connection.
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// with Discord
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func (b *Bolt) Start() error {
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b.AddHandler(b.msgEventHandler)
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err := b.Open()
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if err != nil {
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return fmt.Errorf("failed to open websocket connection with Discord: %e", err)
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return b.Open()
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}
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// AddCommands registers command handlers. Any messages that begin with the command indicator will be forwarded
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// to the handler
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func (b *Bolt) AddCommands(cmd ...Command) {
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for _, c := range cmd {
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//we can use a normal map here since writing only takes place once
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b.commands[c.Trigger] = c
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}
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}
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sigChannel := make(chan os.Signal, 1)
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signal.Notify(sigChannel, os.Interrupt)
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<-sigChannel
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// AddMessageHandler registers the generic message handler, any messages that are not commands will be forwarded
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// to the handler
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func (b *Bolt) AddMessageHandler(p Payload) {
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b.msgHandlerf = p
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}
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//give handler routines a 5 second window to finish processes before closing connection
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
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// Stop waits for the alloted grace period timeout before handling safe shutdown of the
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// Discord connection
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func (b *Bolt) Stop() error {
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ctx, cancel := context.WithTimeout(context.Background(), b.grace)
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defer cancel()
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closeChan := make(chan struct{})
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go func() {
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b.wg.Wait()
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@@ -115,25 +128,6 @@ func (b *Bolt) Start() error {
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case <-closeChan:
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}
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return b.stop()
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}
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// AddCommands registers command handlers. Any messages that begin with the command indicator will be forwarded
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// to the handler
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func (b *Bolt) AddCommands(cmd ...Command) {
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for _, c := range cmd {
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b.commands[c.Trigger] = c
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}
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}
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// AddMessageHandler registers the generic message handler, any messages that are not commands will be forwarded
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// to the handler
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func (b *Bolt) AddMessageHandler(p Payload) {
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b.msgHandlerf = p
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}
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// stop closes the websocket connection to Discord
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func (b *Bolt) stop() error {
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return b.Close()
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}
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@@ -258,7 +252,6 @@ func (b *Bolt) handleMessage(event *Message) error {
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// handleCommand maps the first word of the message to the command payload, if it exists. It then forwards the message
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// data to the handler after checking the timeout and role restrictions. If restrictions have not been met a generic
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// response is sent to the message
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// TODO: accept a string for timeout/role rejection messages to allow customization
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func (b *Bolt) handleCommand(msg *Message, lg int) error {
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run, ok := b.commands[msg.Words[0][lg:]]
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if !ok {
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@@ -345,8 +338,6 @@ func (b *Bolt) remainingTimeout(timeout time.Time) string {
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return fmt.Sprintf("%d%s", timeLeft, metric)
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}
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// checks if the author of msg has the correct role to run the requested command
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// roleCheck loops through the provided user role ID's grabs the role "name" and ensures the role is present
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// in the commands whitelist. If the role exists in the Command whitelist a true response is returned
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func (b *Bolt) roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error) {
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