Compare commits
25 Commits
2d70c450a9
...
v0.6.0rc1
| Author | SHA1 | Date | |
|---|---|---|---|
| 130d1c573f | |||
|
b9c26c6319
|
|||
|
4732e94c1b
|
|||
|
01dd3633ef
|
|||
|
5297a480b8
|
|||
|
6816d7359b
|
|||
| c291f68005 | |||
|
759a188a8e
|
|||
| 7376e8f857 | |||
|
c196e25e0c
|
|||
|
d70dd8c3a4
|
|||
| 6504336d01 | |||
|
a310fd4533
|
|||
|
eb64bdf803
|
|||
|
bfe9601cd3
|
|||
|
c6d877b101
|
|||
|
3bf763f196
|
|||
|
8f9205fbf0
|
|||
|
e1bae3edea
|
|||
|
34fdf453c1
|
|||
|
113c6927cb
|
|||
| 90a17ded2b | |||
|
113fcbf2d1
|
|||
| dd20b73b76 | |||
|
5f72f58c74
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -25,3 +25,5 @@ go.work.sum
|
|||||||
# env file
|
# env file
|
||||||
.env
|
.env
|
||||||
|
|
||||||
|
/cmd/*
|
||||||
|
/cmd
|
||||||
111
README.md
111
README.md
@@ -1,83 +1,104 @@
|
|||||||
# bolt
|
# bolt
|
||||||
|
|
||||||
The nuts and bolts of a Discord bots. Bolt is a wrapper for [discordgo](https://github.com/bwmarrin/discordgo) that provides very quick bootstrapping for simple Discord bots.
|
A fast [discordgo](https://github.com/bwmarrin/discordgo) wrapper for bootstrapping Discord bots.
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
### Token
|
### Prerequisites
|
||||||
Bolt requires a Discord bot token to run, the token must be set as an environment variable labeled "DISCORD_TOKEN"
|
Bolt requires a Discord bot token to run, the token must be set as an environment variable labeled "DISCORD_TOKEN"
|
||||||
|
|
||||||
### Commands
|
|
||||||
Commands are represented by the Command struct. Any roles in the Command struct can run the command, if the Roles field is empty anyone can run the command.
|
|
||||||
```go
|
|
||||||
type Command struct {
|
|
||||||
Trigger string //command that triggers payload NOT including the indicator
|
|
||||||
Payload Payload //payload function to run when a command is detected
|
|
||||||
Timeout time.Duration //the amount of time before command can be run again
|
|
||||||
lastRun time.Time //timestamp of last command run
|
|
||||||
Roles []string //roles that can use command, if none are set anyone can run the command
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
### Payload
|
|
||||||
Payload functions are executed when a command is detected, if no errors are returned and the returned string is not empty, then the returned string is sent in reply to the command message.
|
|
||||||
```go
|
|
||||||
type Payload func(msg Message) (string, error)
|
|
||||||
```
|
|
||||||
|
|
||||||
### Example
|
### Example
|
||||||
```go
|
```go
|
||||||
package main
|
package main
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"log"
|
"fmt"
|
||||||
"os"
|
"strings"
|
||||||
"os/signal"
|
|
||||||
"syscall"
|
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
"code.jakeyoungdev.com/jake/bolt"
|
"code.jakeyoungdev.com/jake/bolt"
|
||||||
_ "github.com/joho/godotenv/autoload"
|
_ "github.com/joho/godotenv/autoload"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
/*
|
||||||
|
A basic example of a bot with two commands and a general message handler for non-command messages. The bot uses a
|
||||||
|
verbose log level which will log everything for debugging purposes, and registers Discord Intents for message and admin
|
||||||
|
related permissions. This allows the bot to parse messages, send them, delete them, etc. as well as timeout and mute users.
|
||||||
|
|
||||||
|
This example registers three commands:
|
||||||
|
|
||||||
|
1. .ping - a basic ping/pong command that can be run by anyone at any time
|
||||||
|
2. .wait - a dummy command that replies "okay" it can only be run by users with the "user" role and can only be ran once every 25 seconds
|
||||||
|
3. .timeout - a admin command that can only be run by users with an "admin" role, this command will timeout any mentioned users for 5 minutes
|
||||||
|
|
||||||
|
A message handler is also registered in this example, message handlers are used to handle messages that do not contain a command. This enables
|
||||||
|
auto-moderation from the bot without manual intervention. The example message handler does two arbitrary things to demo functionality:
|
||||||
|
|
||||||
|
1. Checks the message content for the phrase "swear word" and, if found, times the user out for 5 minutes
|
||||||
|
2. Checks the message for the phrase "im going to yell in VoiceChat" and mutes the message author until Unmute is called on them
|
||||||
|
*/
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
//bolt defaults the command indicator to '.' however that can be changed with the options
|
b, err := bolt.New(bolt.WithLogLevel(bolt.LogLevelAll))
|
||||||
//Example: bolt.New(bolt.WithIndicator('!')) would support commands like !ping
|
|
||||||
b := bolt.New()
|
if err != nil {
|
||||||
|
panic(err)
|
||||||
|
}
|
||||||
|
|
||||||
b.AddCommands(
|
b.AddCommands(
|
||||||
// .ping can be run at any time by anyone and will respond with 'pong'
|
|
||||||
bolt.Command{
|
bolt.Command{
|
||||||
Trigger: "ping",
|
Trigger: "ping",
|
||||||
Payload: func(msg bolt.Message) (string, error) {
|
Payload: func(c *bolt.Context) error {
|
||||||
return "pong", nil //any strings returned will be sent in response to the Discord message
|
return c.Respond("pong")
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
// .time can be run every 25 seconds by anyone and will respond with 'yer'
|
|
||||||
bolt.Command{
|
bolt.Command{
|
||||||
Trigger: "time",
|
Trigger: "wait",
|
||||||
Payload: func(msg bolt.Message) (string, error) {
|
Payload: func(c *bolt.Context) error {
|
||||||
return "yer", nil
|
return c.Respond("okay")
|
||||||
},
|
},
|
||||||
Timeout: time.Second * 25,
|
Timeout: time.Second * 25,
|
||||||
|
Roles: []string{"user"},
|
||||||
},
|
},
|
||||||
// .role can be run every 10 seconds by anyone with the 'admin' role and will respond with 'hi'
|
bolt.Command{
|
||||||
bolt.Command{
|
Trigger: "timeout",
|
||||||
Trigger: "role",
|
Payload: func(c *bolt.Context) error {
|
||||||
Payload: func(msg bolt.Message) (string, error) {
|
if len(c.Message.Mentions) > 0 {
|
||||||
return "hi", nil
|
count := 0
|
||||||
|
for _, m := range c.Message.Mentions {
|
||||||
|
err := c.Timeout(m.ID, time.Now().Add(time.Minute*5))
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
count++
|
||||||
|
}
|
||||||
|
|
||||||
|
return c.Respond(fmt.Sprintf("timed out %d users\n", count))
|
||||||
|
}
|
||||||
|
return nil
|
||||||
},
|
},
|
||||||
Timeout: time.Second * 10,
|
Roles: []string{"admin"},
|
||||||
Roles: []string{"admin"},
|
},
|
||||||
},
|
|
||||||
)
|
)
|
||||||
|
|
||||||
//start is a blocking call that handles safe-shutdown, all configuration and setup should be done before calling Start()
|
b.AddMessageHandler(func(c *bolt.Context) error {
|
||||||
err := b.Start()
|
if strings.Contains(c.Message.Content, "swear word") {
|
||||||
|
return c.Timeout(c.Message.Author.ID, time.Now().Add(time.Hour*1))
|
||||||
|
}
|
||||||
|
|
||||||
|
if c.Message.Content == "im going to yell in VoiceChat" {
|
||||||
|
return c.Mute(c.Message.Author.ID)
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
})
|
||||||
|
|
||||||
|
err = b.Start()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
panic(err)
|
panic(err)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## Development
|
## Development
|
||||||
bolt is in development at the moment and may break occasionally before a v1 release
|
bolt is in early development and may encounter breaking changes until a full v1 rollout, I will do my best to communicate
|
||||||
|
these changes. Use a tagged version to avoid any surprises with live code in main
|
||||||
367
bolt.go
367
bolt.go
@@ -1,202 +1,324 @@
|
|||||||
package bolt
|
package bolt
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"context"
|
||||||
"fmt"
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
"os"
|
"os"
|
||||||
"os/signal"
|
"os/signal"
|
||||||
"slices"
|
"slices"
|
||||||
"strings"
|
"strings"
|
||||||
"syscall"
|
"sync"
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
dg "github.com/bwmarrin/discordgo"
|
dg "github.com/bwmarrin/discordgo"
|
||||||
)
|
)
|
||||||
|
|
||||||
const (
|
const (
|
||||||
TOKEN_ENV_VAR = "DISCORD_TOKEN" //label for token environment variable
|
//the name of the environment variable that should contain the token for the bot, it is
|
||||||
|
//required for bolt to run
|
||||||
|
TOKEN_ENV_VAR = "DISCORD_TOKEN"
|
||||||
|
|
||||||
BOT_INTENTS = dg.IntentGuilds |
|
//bot default command indicator, if messages begin with this substring they are processed
|
||||||
|
//through the command handler instead of the generic message handler
|
||||||
|
DEFAULT_INDICATOR = "."
|
||||||
|
//max amount of concurrent goroutines that bolt can use for events. A lower amount
|
||||||
|
//may lower the resource usage of bolt but may cause a delay in event handling
|
||||||
|
DEFAULT_MAX_GOROUTINES = 250
|
||||||
|
|
||||||
|
//minimum intents for bots to function, intents can be changed with options
|
||||||
|
DEFAULT_INTENTS = dg.IntentGuilds |
|
||||||
dg.IntentGuildMembers |
|
dg.IntentGuildMembers |
|
||||||
dg.IntentGuildPresences |
|
dg.IntentGuildPresences |
|
||||||
dg.IntentMessageContent |
|
dg.IntentMessageContent |
|
||||||
dg.IntentsGuildMessages
|
dg.IntentsGuildMessages |
|
||||||
|
dg.IntentGuildMessageReactions
|
||||||
)
|
)
|
||||||
|
|
||||||
// basic bot structure containing discordgo connection as well as the command map
|
|
||||||
type bolt struct {
|
type bolt struct {
|
||||||
*dg.Session //holds discordgo internals
|
//discordgo internals
|
||||||
commands map[string]Command //maps trigger phrase to command struct for fast lookup
|
*dg.Session
|
||||||
indicator string //the indicator used to detect whether a message is a command
|
//maps trigger phrase to command struct for instant lookup
|
||||||
|
commands map[string]Command
|
||||||
|
//used to detect whether a message is a command
|
||||||
|
indicator string
|
||||||
|
//verbosity of logs bolt outputs
|
||||||
|
logLvl LogLevel
|
||||||
|
//waitgroup for event routines
|
||||||
|
wg sync.WaitGroup
|
||||||
|
//pool is a buffered channel used as a semaphore for event handler routines, it is limited to
|
||||||
|
//only spawn maxRoutines to handle events
|
||||||
|
pool chan struct{}
|
||||||
|
maxRoutines int
|
||||||
|
//generic message handler func
|
||||||
|
msgHandlerf Payload
|
||||||
}
|
}
|
||||||
|
|
||||||
type Bolt interface {
|
type Bolt interface {
|
||||||
Start() error
|
Start() error
|
||||||
AddCommands(cmd ...Command)
|
AddCommands(cmd ...Command)
|
||||||
|
AddMessageHandler(p Payload)
|
||||||
//filtered methods
|
//filtered methods
|
||||||
stop() error
|
stop() error
|
||||||
messageHandler(s *dg.Session, msg *dg.MessageCreate)
|
msgEventHandler(s *dg.Session, msg *dg.MessageCreate)
|
||||||
handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Guild, channel *dg.Channel, lg int) error
|
mapEventToMsg(msg *dg.MessageCreate, channel *dg.Channel, server *dg.Guild) Message
|
||||||
|
handleCommand(msgEvent *Message, lg int) error
|
||||||
|
handleMessage(event *Message) error
|
||||||
createReply(content, message, channel, guild string) *dg.MessageSend
|
createReply(content, message, channel, guild string) *dg.MessageSend
|
||||||
getRemainingTimeout(timeout time.Time) string
|
remainingTimeout(timeout time.Time) string
|
||||||
roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error)
|
roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error)
|
||||||
timeoutCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error)
|
timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error)
|
||||||
}
|
}
|
||||||
|
|
||||||
// setup
|
// New creates a new bolt instance and applies any supplied options
|
||||||
func init() {
|
func New(opts ...Option) (Bolt, error) {
|
||||||
//validate environment variables
|
|
||||||
_, check := os.LookupEnv(TOKEN_ENV_VAR)
|
_, check := os.LookupEnv(TOKEN_ENV_VAR)
|
||||||
if !check {
|
if !check {
|
||||||
log.Fatalf("the %s environment variable must be set", TOKEN_ENV_VAR)
|
return nil, fmt.Errorf("environment variable %s must be set", TOKEN_ENV_VAR)
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// create a new bolt interface
|
|
||||||
func New(opts ...Option) Bolt {
|
|
||||||
bot, err := dg.New(fmt.Sprintf("Bot %s", os.Getenv(TOKEN_ENV_VAR)))
|
bot, err := dg.New(fmt.Sprintf("Bot %s", os.Getenv(TOKEN_ENV_VAR)))
|
||||||
if err != nil {
|
if err != nil {
|
||||||
log.Fatal(err)
|
return nil, fmt.Errorf("failed to create Discord session: %e", err)
|
||||||
}
|
}
|
||||||
bot.Identify.Intents = BOT_INTENTS
|
|
||||||
|
|
||||||
b := &bolt{
|
b := &bolt{
|
||||||
Session: bot,
|
Session: bot,
|
||||||
commands: make(map[string]Command, 0),
|
commands: make(map[string]Command, 0),
|
||||||
}
|
logLvl: LogLevelAll,
|
||||||
//set default command indicator
|
indicator: DEFAULT_INDICATOR,
|
||||||
b.indicator = "."
|
wg: sync.WaitGroup{},
|
||||||
|
maxRoutines: DEFAULT_MAX_GOROUTINES,
|
||||||
//apply options to bolt
|
|
||||||
for _, o := range opts {
|
|
||||||
o(b)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return b
|
b.Identify.Intents = DEFAULT_INTENTS
|
||||||
|
for _, opt := range opts {
|
||||||
|
opt(b)
|
||||||
|
}
|
||||||
|
|
||||||
|
//options can change max routine number, so create after
|
||||||
|
b.pool = make(chan struct{}, b.maxRoutines)
|
||||||
|
|
||||||
|
return b, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// starts the bot, commands are added and the connection to Discord is opened, this is a BLOCKING
|
// Start applies the message event handler function to the bot and opens the initial websocket connection
|
||||||
// call that handles safe shutdown of the bot
|
// with Discord. Start is a blocking call that also handles safe shutdown, on Interrupt, bolt will give
|
||||||
|
// command routines a window to finish before closing the connection.
|
||||||
func (b *bolt) Start() error {
|
func (b *bolt) Start() error {
|
||||||
//register commands and open connection
|
b.AddHandler(b.msgEventHandler)
|
||||||
b.AddHandler(b.messageHandler)
|
|
||||||
|
|
||||||
err := b.Open()
|
err := b.Open()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return fmt.Errorf("failed to open websocket connection with Discord: %e", err)
|
||||||
}
|
}
|
||||||
|
|
||||||
//safe shutdown handler
|
log.Println("bot started")
|
||||||
|
|
||||||
sigChannel := make(chan os.Signal, 1)
|
sigChannel := make(chan os.Signal, 1)
|
||||||
signal.Notify(sigChannel, syscall.SIGINT)
|
signal.Notify(sigChannel, os.Interrupt)
|
||||||
<-sigChannel
|
<-sigChannel
|
||||||
|
|
||||||
if err := b.stop(); err != nil {
|
//give handler routines a 5 second window to finish processes before closing connection
|
||||||
return err
|
ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
|
||||||
|
defer cancel()
|
||||||
|
closeChan := make(chan struct{}, 0)
|
||||||
|
go func() {
|
||||||
|
b.wg.Wait()
|
||||||
|
close(closeChan)
|
||||||
|
}()
|
||||||
|
|
||||||
|
select {
|
||||||
|
case <-ctx.Done():
|
||||||
|
log.Println("shutdown timed out waiting for handlers to finish, some may have been incomplete")
|
||||||
|
case <-closeChan:
|
||||||
|
log.Println("handler routines cleaned")
|
||||||
}
|
}
|
||||||
|
|
||||||
return nil
|
log.Println("exiting")
|
||||||
|
return b.stop()
|
||||||
}
|
}
|
||||||
|
|
||||||
// stops the bot
|
// AddCommands registers command handlers. Any messages that begin with the command indicator will be forwarded
|
||||||
func (b *bolt) stop() error {
|
// to the handler
|
||||||
return b.Close()
|
|
||||||
}
|
|
||||||
|
|
||||||
// adds commands to bot command map for use
|
|
||||||
func (b *bolt) AddCommands(cmd ...Command) {
|
func (b *bolt) AddCommands(cmd ...Command) {
|
||||||
for _, c := range cmd {
|
for _, c := range cmd {
|
||||||
b.commands[c.Trigger] = c
|
b.commands[c.Trigger] = c
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// handler function that parses message data and executes any command payloads
|
// AddMessageHandler registers the generic message handler, any messages that are not commands will be forwarded
|
||||||
func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
|
// to the handler
|
||||||
|
func (b *bolt) AddMessageHandler(p Payload) {
|
||||||
|
b.msgHandlerf = p
|
||||||
|
}
|
||||||
|
|
||||||
|
// stop closes the websocket connection to Discord
|
||||||
|
func (b *bolt) stop() error {
|
||||||
|
return b.Close()
|
||||||
|
}
|
||||||
|
|
||||||
|
// msgEventHandler is a beefy boy that handles message logging, command parsing, and executing payload functions. It needs cleanup then
|
||||||
|
// i'll worry about this comment
|
||||||
|
|
||||||
|
// msgEventHandler handles the routing of messages to either the command or message handlers. If LogLvl is set, logging is handled here before
|
||||||
|
// the event is mapped to the Message struct and forwarded to the handlers. Each message is handled in its own goroutine, the max allowed goroutines
|
||||||
|
// is set as a default and can be altered using options for better performance.
|
||||||
|
func (b *bolt) msgEventHandler(s *dg.Session, msg *dg.MessageCreate) {
|
||||||
//get server information
|
//get server information
|
||||||
server, err := s.Guild(msg.GuildID)
|
server, err := s.Guild(msg.GuildID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
log.Println(err)
|
log.Printf("failed to get guild: %e\n", err)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
channel, err := s.Channel(msg.ChannelID)
|
channel, err := s.Channel(msg.ChannelID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
log.Println(err)
|
log.Printf("failed to get channel from guild: %e\n", err)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
//if there is no content it is likely an image or a GIF, updating message content for
|
|
||||||
//better logging and to avoid confusion
|
|
||||||
if len(msg.Content) == 0 {
|
|
||||||
msg.Content = "GIF/IMAGE"
|
|
||||||
}
|
|
||||||
|
|
||||||
//log message
|
|
||||||
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
|
|
||||||
|
|
||||||
//the bot will ignore it's own messages to prevent command loops
|
//the bot will ignore it's own messages to prevent command loops
|
||||||
if msg.Author.ID == s.State.User.ID {
|
if msg.Author.ID == s.State.User.ID {
|
||||||
|
if b.logLvl != LogLevelErr {
|
||||||
|
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
//does the message have the command indicator
|
if b.logLvl == LogLevelAll {
|
||||||
|
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
|
||||||
|
}
|
||||||
|
|
||||||
|
m := b.mapEventToMsg(msg, channel, server)
|
||||||
lg := len(b.indicator)
|
lg := len(b.indicator)
|
||||||
if msg.Content[:lg] == b.indicator {
|
if msg.Content[:lg] == b.indicator {
|
||||||
err := b.handleCommand(msg, s, server, channel, lg)
|
if b.logLvl == LogLevelCmd {
|
||||||
if err != nil {
|
log.Printf("< %s | %s | %s > %s\n", m.Server, m.Channel, m.Author.Name, m.Content)
|
||||||
log.Println(err)
|
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
b.pool <- struct{}{} //'aquire' a routine
|
||||||
|
b.wg.Go(func() {
|
||||||
|
err := b.handleCommand(&m, lg)
|
||||||
|
if err != nil {
|
||||||
|
log.Println(err)
|
||||||
|
}
|
||||||
|
<-b.pool //release routine
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
b.pool <- struct{}{} //'aquire' a routine
|
||||||
|
b.wg.Go(func() {
|
||||||
|
err := b.handleMessage(&m)
|
||||||
|
if err != nil {
|
||||||
|
log.Println(err)
|
||||||
|
}
|
||||||
|
<-b.pool //release routine
|
||||||
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// parses command from message and handles timeout checks, role checks, and command execution. All command responses are sent back to Discord
|
// mapEventToMsg maps the Discord event message struct into bolt's user-friendly Message struct
|
||||||
func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Guild, channel *dg.Channel, lg int) error {
|
func (b *bolt) mapEventToMsg(msg *dg.MessageCreate, channel *dg.Channel, server *dg.Guild) Message {
|
||||||
words := strings.Split(msg.Content, " ")
|
m := Message{
|
||||||
run, ok := b.commands[words[0][lg:]]
|
Author: Author{
|
||||||
if !ok {
|
Name: msg.Author.Username,
|
||||||
return nil //command doesn't exist, maybe log or respond to author
|
ID: msg.Author.ID,
|
||||||
|
Roles: msg.Member.Roles,
|
||||||
|
},
|
||||||
|
ID: msg.ID,
|
||||||
|
Content: msg.Content,
|
||||||
|
Channel: channel.Name,
|
||||||
|
ChannelID: channel.ID,
|
||||||
|
Server: server.Name,
|
||||||
|
ServerID: server.ID,
|
||||||
}
|
}
|
||||||
|
|
||||||
//has command met its timeout requirements
|
w := strings.Fields(msg.Content)
|
||||||
tc, err := b.timeoutCheck(msg, s, run)
|
if len(w) > 0 {
|
||||||
if err != nil {
|
m.Words = w
|
||||||
return err
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if len(msg.Mentions) > 0 {
|
||||||
|
m.Mentions = msg.Mentions
|
||||||
|
}
|
||||||
|
|
||||||
|
if len(msg.Attachments) > 0 {
|
||||||
|
var att []MessageAttachment
|
||||||
|
for _, a := range msg.Attachments {
|
||||||
|
att = append(att, MessageAttachment{
|
||||||
|
ID: a.ID,
|
||||||
|
URL: a.URL,
|
||||||
|
ProxyURL: a.ProxyURL,
|
||||||
|
Filename: a.Filename,
|
||||||
|
ContentType: a.ContentType,
|
||||||
|
Width: a.Width,
|
||||||
|
Height: a.Height,
|
||||||
|
Size: a.Size,
|
||||||
|
DurationSecs: a.DurationSecs,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
m.Attachments = att
|
||||||
|
}
|
||||||
|
|
||||||
|
return m
|
||||||
|
}
|
||||||
|
|
||||||
|
// handleMessage forwards the message data to the handler function, if one is set
|
||||||
|
func (b *bolt) handleMessage(event *Message) error {
|
||||||
|
if b.msgHandlerf != nil {
|
||||||
|
return b.msgHandlerf(&Context{
|
||||||
|
Message: event,
|
||||||
|
bolt: b,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// handleCommand maps the first word of the message to the command payload, if it exists. It then forwards the message
|
||||||
|
// data to the handler after checking the timeout and role restrictions. If restrictions have not been met a generic
|
||||||
|
// response is sent to the message
|
||||||
|
// TODO: accept a string for timeout/role rejection messages to allow customization
|
||||||
|
func (b *bolt) handleCommand(msg *Message, lg int) error {
|
||||||
|
run, ok := b.commands[msg.Words[0][lg:]]
|
||||||
|
if !ok {
|
||||||
|
return nil //command doesn't exist
|
||||||
|
}
|
||||||
|
|
||||||
|
//has command met its timeout requirements, if timeout has not expired a response is sent to the message
|
||||||
|
//from the timeoutCheck method
|
||||||
|
tc, err := b.timeoutCheck(msg.ID, msg.ChannelID, msg.ServerID, b.Session, run)
|
||||||
|
if err != nil {
|
||||||
|
return fmt.Errorf("failed to calculate timeout for %s\n%e", run.Trigger, err)
|
||||||
|
}
|
||||||
|
//method handles sending a response, so we do not need to send another here, simply return
|
||||||
if !tc {
|
if !tc {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
//does user have correct permissions
|
//does user have correct permissions to run this command
|
||||||
if run.Roles != nil {
|
if run.Roles != nil {
|
||||||
check, err := b.roleCheck(msg, s, run)
|
check, err := b.roleCheck(msg.ServerID, msg.Author.Roles, b.Session, run)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return fmt.Errorf("failed to perform permission checks for %s\n%e", run.Trigger, err)
|
||||||
}
|
}
|
||||||
if !check {
|
if !check {
|
||||||
|
//this alert should probably be moved into the roleCheck function to match the pattern of the timeoutCheck method
|
||||||
|
reply := b.createReply("you do not have permissions to run that command", msg.ID, msg.ChannelID, msg.ServerID)
|
||||||
|
_, err := b.Session.ChannelMessageSendComplex(msg.ChannelID, reply)
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//run command payload
|
//execute handler func with message context
|
||||||
res, err := run.Payload(Message{
|
err = run.Payload(&Context{
|
||||||
Author: msg.Author.Username,
|
Message: msg,
|
||||||
Words: words,
|
bolt: b,
|
||||||
Content: msg.Content,
|
|
||||||
Channel: channel.Name,
|
|
||||||
Server: server.Name,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return fmt.Errorf("encountered an error while handling command (%s): %e", msg.Words[0], err)
|
||||||
}
|
|
||||||
|
|
||||||
//if a reply is returned send back to Discord
|
|
||||||
if res != "" {
|
|
||||||
reply := b.createReply(res, msg.ID, msg.ChannelID, msg.GuildID)
|
|
||||||
_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//update run time
|
//update run time
|
||||||
@@ -205,7 +327,7 @@ func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Gu
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// basic wrapper function to create easy Discord responses
|
// createReploy is a basic wrapper function to map message data to the actual MessageSend struct
|
||||||
func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageSend {
|
func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageSend {
|
||||||
details := &dg.MessageReference{
|
details := &dg.MessageReference{
|
||||||
MessageID: message,
|
MessageID: message,
|
||||||
@@ -219,8 +341,9 @@ func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageS
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// used to calculate the remaining time left in a timeout and returning it in a human-readable format
|
// remainingTimeout calculates the amount of time left before a command can be run again. Returning a string
|
||||||
func (b *bolt) getRemainingTimeout(timeout time.Time) string {
|
// representing a readable version of the time left, example: 1h (1 hour)
|
||||||
|
func (b *bolt) remainingTimeout(timeout time.Time) string {
|
||||||
r := time.Until(timeout)
|
r := time.Until(timeout)
|
||||||
var (
|
var (
|
||||||
timeLeft int
|
timeLeft int
|
||||||
@@ -237,19 +360,23 @@ func (b *bolt) getRemainingTimeout(timeout time.Time) string {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//provide a user-friendly time string to send back to the user
|
||||||
return fmt.Sprintf("%d%s", timeLeft, metric)
|
return fmt.Sprintf("%d%s", timeLeft, metric)
|
||||||
}
|
}
|
||||||
|
|
||||||
// checks if the author of msg has the correct role to run the requested command
|
// checks if the author of msg has the correct role to run the requested command
|
||||||
func (b *bolt) roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error) {
|
|
||||||
|
// roleCheck loops through the provided user role ID's grabs the role "name" and ensures the role is present
|
||||||
|
// in the commands whitelist. If the role exists in the Command whitelist a true response is returned
|
||||||
|
func (b *bolt) roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error) {
|
||||||
var found bool
|
var found bool
|
||||||
//loop thru author roles, there may be a better way to check for this UNION
|
//this needs a bit of love, looping through roles could get messy as server and role lists grow on big servers
|
||||||
//TODO: improve role search performance to support bigger lists
|
//especially with the Role() call inside of the loop
|
||||||
for _, r := range msg.Member.Roles {
|
for _, r := range roles {
|
||||||
//get role name from ID
|
//get role name from ID
|
||||||
n, err := s.State.Role(msg.GuildID, r)
|
n, err := s.State.Role(guild, r)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return false, err
|
return false, fmt.Errorf("failed to get role from ID %s\n%e", guild, err)
|
||||||
}
|
}
|
||||||
//does this role exist in command roles
|
//does this role exist in command roles
|
||||||
check := slices.Contains(run.Roles, n.Name)
|
check := slices.Contains(run.Roles, n.Name)
|
||||||
@@ -259,27 +386,19 @@ func (b *bolt) roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (boo
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//can't find role, don't run command, alert user of missing permissions
|
return found, nil
|
||||||
if !found {
|
|
||||||
reply := b.createReply("you do not have permissions to run that command", msg.ID, msg.ChannelID, msg.GuildID)
|
|
||||||
_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
|
|
||||||
if err != nil {
|
|
||||||
return false, err
|
|
||||||
}
|
|
||||||
return false, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
return true, nil
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// check if the command timeout has been met, responding with remaining time if timeout has not been met yet.
|
// timeoutCheck determines if a Command timeout has expired, if it hasn't expired a response is sent back to the message alerting the user
|
||||||
func (b *bolt) timeoutCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error) {
|
// of the remaining time
|
||||||
|
func (b *bolt) timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error) {
|
||||||
wait := run.lastRun.Add(run.Timeout)
|
wait := run.lastRun.Add(run.Timeout)
|
||||||
if !time.Now().After(wait) {
|
now := time.Now()
|
||||||
reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.getRemainingTimeout(wait)), msg.ID, msg.ChannelID, msg.GuildID)
|
if !now.After(wait) && !now.Equal(wait) {
|
||||||
_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
|
reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.remainingTimeout(wait)), msgID, channelID, guildID)
|
||||||
|
_, err := s.ChannelMessageSendComplex(channelID, reply)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return false, err
|
return false, fmt.Errorf("failed to send timeout response: %e", err)
|
||||||
}
|
}
|
||||||
return false, nil
|
return false, nil
|
||||||
}
|
}
|
||||||
|
|||||||
35
command.go
35
command.go
@@ -1,24 +1,21 @@
|
|||||||
package bolt
|
package bolt
|
||||||
|
|
||||||
import "time"
|
import (
|
||||||
|
"time"
|
||||||
|
)
|
||||||
|
|
||||||
// custom Discord commands
|
// Command represents a bolt command in its entirety
|
||||||
type Command struct {
|
type Command struct {
|
||||||
Trigger string //command that triggers payload NOT including the indicator
|
//the trigger phrase for the command, this field cannot include the command indicator. If the command is .ping
|
||||||
Payload Payload //payload function to run when a command is detected
|
//Trigger should be "ping"
|
||||||
Timeout time.Duration //the amount of time before command can be run again
|
Trigger string
|
||||||
lastRun time.Time //timestamp of last command run
|
//handler function to run when command is detected
|
||||||
Roles []string //roles that can use command, if none are set anyone can run the command
|
Payload Payload
|
||||||
}
|
//the amount of time that must pass before a command can be run again
|
||||||
|
Timeout time.Duration
|
||||||
// command payload functions, any strings returned are sent as a response to the command
|
//timestamp of last command run
|
||||||
type Payload func(msg Message) (string, error)
|
lastRun time.Time
|
||||||
|
//the roles that are allowed to execute this command, the command author must have at least one of these roles
|
||||||
// message information passed to payload function
|
//in order to use the command
|
||||||
type Message struct {
|
Roles []string
|
||||||
Author string //username of message author
|
|
||||||
Words []string //words from message split on whitespace
|
|
||||||
Content string //entire message content
|
|
||||||
Channel string //message channel
|
|
||||||
Server string //message guild
|
|
||||||
}
|
}
|
||||||
|
|||||||
7
go.mod
7
go.mod
@@ -1,8 +1,11 @@
|
|||||||
module code.jakeyoungdev.com/jake/bolt
|
module code.jakeyoungdev.com/jake/bolt
|
||||||
|
|
||||||
go 1.24.0
|
go 1.25.0
|
||||||
|
|
||||||
require github.com/bwmarrin/discordgo v0.29.0
|
require (
|
||||||
|
github.com/bwmarrin/discordgo v0.29.0
|
||||||
|
github.com/joho/godotenv v1.5.1
|
||||||
|
)
|
||||||
|
|
||||||
require (
|
require (
|
||||||
github.com/gorilla/websocket v1.4.2 // indirect
|
github.com/gorilla/websocket v1.4.2 // indirect
|
||||||
|
|||||||
2
go.sum
2
go.sum
@@ -2,6 +2,8 @@ github.com/bwmarrin/discordgo v0.29.0 h1:FmWeXFaKUwrcL3Cx65c20bTRW+vOb6k8AnaP+Eg
|
|||||||
github.com/bwmarrin/discordgo v0.29.0/go.mod h1:NJZpH+1AfhIcyQsPeuBKsUtYrRnjkyu0kIVMCHkZtRY=
|
github.com/bwmarrin/discordgo v0.29.0/go.mod h1:NJZpH+1AfhIcyQsPeuBKsUtYrRnjkyu0kIVMCHkZtRY=
|
||||||
github.com/gorilla/websocket v1.4.2 h1:+/TMaTYc4QFitKJxsQ7Yye35DkWvkdLcvGKqM+x0Ufc=
|
github.com/gorilla/websocket v1.4.2 h1:+/TMaTYc4QFitKJxsQ7Yye35DkWvkdLcvGKqM+x0Ufc=
|
||||||
github.com/gorilla/websocket v1.4.2/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
|
github.com/gorilla/websocket v1.4.2/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
|
||||||
|
github.com/joho/godotenv v1.5.1 h1:7eLL/+HRGLY0ldzfGMeQkb7vMd0as4CfYvUVzLqw0N0=
|
||||||
|
github.com/joho/godotenv v1.5.1/go.mod h1:f4LDr5Voq0i2e/R5DDNOoa2zzDfwtkZa6DnEwAbqwq4=
|
||||||
golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b h1:7mWr3k41Qtv8XlltBkDkl8LoP3mpSgBW8BUoxtEdbXg=
|
golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b h1:7mWr3k41Qtv8XlltBkDkl8LoP3mpSgBW8BUoxtEdbXg=
|
||||||
golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b/go.mod h1:T9bdIzuCu7OtxOm1hfPfRQxPLYneinmdGuTeoZ9dtd4=
|
golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b/go.mod h1:T9bdIzuCu7OtxOm1hfPfRQxPLYneinmdGuTeoZ9dtd4=
|
||||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||||
|
|||||||
128
message.go
Normal file
128
message.go
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
package bolt
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"time"
|
||||||
|
|
||||||
|
dg "github.com/bwmarrin/discordgo"
|
||||||
|
)
|
||||||
|
|
||||||
|
const (
|
||||||
|
// the max length allowed for basic messages, if the message content exceeds this amount
|
||||||
|
// then messages are split unto chunks of max size
|
||||||
|
MSG_MAX_LENGTH = 2000
|
||||||
|
)
|
||||||
|
|
||||||
|
// command and message payload function type
|
||||||
|
type Payload func(c *Context) error
|
||||||
|
|
||||||
|
type MessageAttachment struct {
|
||||||
|
ID string
|
||||||
|
URL string
|
||||||
|
ProxyURL string
|
||||||
|
Filename string
|
||||||
|
ContentType string
|
||||||
|
Width int
|
||||||
|
Height int
|
||||||
|
Size int
|
||||||
|
DurationSecs float64
|
||||||
|
}
|
||||||
|
|
||||||
|
// Author contains basic information about message authors
|
||||||
|
type Author struct {
|
||||||
|
Name string
|
||||||
|
ID string
|
||||||
|
Roles []string
|
||||||
|
}
|
||||||
|
|
||||||
|
// Message contains all needed data to handle message events
|
||||||
|
type Message struct {
|
||||||
|
Author Author
|
||||||
|
//current message ID
|
||||||
|
ID string
|
||||||
|
//message content split on whitespace to allow for easy argument parsing with commands
|
||||||
|
Words []string
|
||||||
|
//entire message content unchanged
|
||||||
|
Content string
|
||||||
|
//channel message was sent in, name and ID
|
||||||
|
Channel string
|
||||||
|
ChannelID string
|
||||||
|
//guild message was sent in, name and ID
|
||||||
|
Server string
|
||||||
|
ServerID string
|
||||||
|
//message extras
|
||||||
|
Attachments []MessageAttachment //any attachments bound to the message
|
||||||
|
Mentions []*dg.User //users mention in the message with @
|
||||||
|
}
|
||||||
|
|
||||||
|
// Context is the struct passed to message and command handlers, it contains all needed message data as well as
|
||||||
|
// some methods to make interaction with the message as easy as possible
|
||||||
|
type Context struct {
|
||||||
|
Message *Message
|
||||||
|
bolt *bolt
|
||||||
|
}
|
||||||
|
|
||||||
|
// React applies the reaction to the message
|
||||||
|
func (c *Context) React(emoji Reaction) error {
|
||||||
|
return c.bolt.MessageReactionAdd(c.Message.ChannelID, c.Message.ID, fmt.Sprint(emoji))
|
||||||
|
}
|
||||||
|
|
||||||
|
// Respond sends a response to the message, handling chunking if the message exceeds max length
|
||||||
|
func (c *Context) Respond(res string) error {
|
||||||
|
if len(res) > MSG_MAX_LENGTH {
|
||||||
|
for len(res) > 0 {
|
||||||
|
//send full chunk size allowed by discord
|
||||||
|
sc := res[:MSG_MAX_LENGTH]
|
||||||
|
rep := c.bolt.createReply(sc, c.Message.ID, c.Message.ChannelID, c.Message.ServerID)
|
||||||
|
_, err := c.bolt.ChannelMessageSendComplex(c.Message.ChannelID, rep)
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
res = res[MSG_MAX_LENGTH:]
|
||||||
|
|
||||||
|
//if we have left than a full chunk send the rest and break the loop
|
||||||
|
if len(res) < MSG_MAX_LENGTH {
|
||||||
|
final := c.bolt.createReply(res, c.Message.ID, c.Message.ChannelID, c.Message.ServerID)
|
||||||
|
_, err := c.bolt.ChannelMessageSendComplex(c.Message.ChannelID, final)
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
//short enough message to send in one go, so ship it
|
||||||
|
rep := c.bolt.createReply(res, c.Message.ID, c.Message.ChannelID, c.Message.ServerID)
|
||||||
|
_, err := c.bolt.ChannelMessageSendComplex(c.Message.ChannelID, rep)
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
|
||||||
|
// Delete removes the message from the current channel
|
||||||
|
func (c *Context) Delete() error {
|
||||||
|
return c.bolt.ChannelMessageDelete(c.Message.ChannelID, c.Message.ID, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Timeout creates a user timeout for the supplied userID that lasts until duration is exceeded or the
|
||||||
|
// timeout is cleared
|
||||||
|
func (c *Context) Timeout(userId string, duration time.Time) error {
|
||||||
|
return c.bolt.GuildMemberTimeout(c.Message.ServerID, userId, &duration)
|
||||||
|
}
|
||||||
|
|
||||||
|
// ClearTimeout clears existing user timeouts, allowing them access again
|
||||||
|
func (c *Context) ClearTimeout(userId string) error {
|
||||||
|
return c.bolt.GuildMemberTimeout(c.Message.ServerID, userId, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mute handles muting a user from Voice Chat, this mute stays until it is Unmute()'d
|
||||||
|
func (c *Context) Mute(userId string) error {
|
||||||
|
return c.bolt.GuildMemberMute(c.Message.ServerID, userId, true)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unmute removes a mute on the user, allowing them vc access again
|
||||||
|
func (c *Context) Unmute(userId string) error {
|
||||||
|
return c.bolt.GuildMemberMute(c.Message.ServerID, userId, false)
|
||||||
|
}
|
||||||
44
option.go
44
option.go
@@ -1,10 +1,50 @@
|
|||||||
package bolt
|
package bolt
|
||||||
|
|
||||||
type Option func(b *bolt)
|
import (
|
||||||
|
dg "github.com/bwmarrin/discordgo"
|
||||||
|
)
|
||||||
|
|
||||||
// sets the substring that must be present at the beginning of the message to indicate a command
|
type Option func(b *bolt)
|
||||||
|
type LogLevel int
|
||||||
|
|
||||||
|
const (
|
||||||
|
LogLevelAll LogLevel = iota //log all messages, and errors
|
||||||
|
LogLevelCmd LogLevel = iota //log only commands and responses, and errors
|
||||||
|
LogLevelErr LogLevel = iota //log only errors
|
||||||
|
)
|
||||||
|
|
||||||
|
// WithIntents provides an option to use custom intents for the bot. Bolt comes preconfigured with the basic
|
||||||
|
// intents needed to run a bot but those are completely overwritten by any supplied here
|
||||||
|
func WithIntents(intents ...dg.Intent) Option {
|
||||||
|
return func(b *bolt) {
|
||||||
|
var full dg.Intent
|
||||||
|
for _, i := range intents {
|
||||||
|
full |= i
|
||||||
|
}
|
||||||
|
|
||||||
|
b.Identify.Intents = full
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// WithMaxGoroutines limits the amount of handler routines the bot is able to spawn at the same time. A lower value
|
||||||
|
// may cause higher latency but may reduce resources needed to run bolt
|
||||||
|
func WithMaxGoroutines(max int) Option {
|
||||||
|
return func(b *bolt) {
|
||||||
|
b.maxRoutines = max
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// WithIndicator sets the substring that must be present at the beginning of a message to trigger a
|
||||||
|
// command, for example "." or "!"
|
||||||
func WithIndicator(i string) Option {
|
func WithIndicator(i string) Option {
|
||||||
return func(b *bolt) {
|
return func(b *bolt) {
|
||||||
b.indicator = i
|
b.indicator = i
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// WithLogLevel adjusts bolt logging verbosity
|
||||||
|
func WithLogLevel(lvl LogLevel) Option {
|
||||||
|
return func(b *bolt) {
|
||||||
|
b.logLvl = lvl
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
38
reaction.go
Normal file
38
reaction.go
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
package bolt
|
||||||
|
|
||||||
|
type Reaction string
|
||||||
|
|
||||||
|
// a few easy-to-use emojis, Discordgo/Discord API requires them to be saved like this. Some appear "broken" but do not play friendly
|
||||||
|
// when saved in-file
|
||||||
|
const (
|
||||||
|
ReactionThumbsUp Reaction = "👍"
|
||||||
|
ReactionThumbsDown Reaction = "👎"
|
||||||
|
ReactionHundred Reaction = "💯"
|
||||||
|
ReactionHeart Reaction = "❤️"
|
||||||
|
ReactionPinkHeart Reaction = "🩷"
|
||||||
|
ReactionOrangeHeart Reaction = "🧡"
|
||||||
|
ReactionYellowHeart Reaction = "💛"
|
||||||
|
ReactionGreenHeart Reaction = "💚"
|
||||||
|
ReactionBlueHeart Reaction = "💙"
|
||||||
|
ReactionBlackHeart Reaction = "🖤"
|
||||||
|
ReactionPointUp Reaction = "☝️"
|
||||||
|
ReactionPointDown Reaction = "👇"
|
||||||
|
ReactionHotdog Reaction = "🌭"
|
||||||
|
ReactionDog Reaction = "🐶"
|
||||||
|
ReactionCat Reaction = "🐱"
|
||||||
|
ReactionMonkey Reaction = "🐒"
|
||||||
|
ReactionGiraffe Reaction = "🦒"
|
||||||
|
ReactionDuck Reaction = "🦆"
|
||||||
|
ReactionGoose Reaction = "🪿"
|
||||||
|
ReactionWatermelon Reaction = "🍉"
|
||||||
|
ReactionHoney Reaction = "🍯"
|
||||||
|
ReactionSandwich Reaction = "🥪"
|
||||||
|
ReactionPepper Reaction = "🌶️"
|
||||||
|
ReactionNoPedestrians Reaction = "🚷"
|
||||||
|
ReactionExclamation Reaction = "❗"
|
||||||
|
ReactionDoubleExclamation Reaction = "‼️"
|
||||||
|
ReactionSkull Reaction = "💀"
|
||||||
|
ReactionSpeakingHead Reaction = "🗣️"
|
||||||
|
ReactionGreenCheck Reaction = "✅"
|
||||||
|
ReactionDragon Reaction = "🐉"
|
||||||
|
)
|
||||||
Reference in New Issue
Block a user