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7
LICENSE
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7
LICENSE
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@@ -0,0 +1,7 @@
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Copyright 2025 jake
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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56
README.md
56
README.md
@@ -3,7 +3,61 @@
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Base Discord bot framework
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Base Discord bot framework
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## Introduction
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## Introduction
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bolt is a wrapper for Discordgo to provide very quick and easy setup for simple Discord bots. The only code required to run bolt is the command handler functions, this provides developers with the ability to have text-based commands on a Discord server without all the bootstrapping and setup usually required.
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bolt is a wrapper for Discordgo to provide very quick and easy setup for simple Discord bots. The only code required to run bolt are the command handler functions, this provides developers with the ability to have text-based commands on a Discord server without all the bootstrapping and setup usually required. Any strings returned from the Payload function will be sent back to the Discord server as a reply to the command message.
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## Basic Usage
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bolt allows developers to create a Discord bot with simply a discord bot token and a few lines of Go code, the below example creates a Discord bot and registers three commands: ".ping", ".time", and ".role" the "." character is the default command indicator but that can be changed using the WithIndicator option.
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```go
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package main
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import (
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"log"
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"os"
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"os/signal"
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"syscall"
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"time"
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"code.jakeyoungdev.com/jake/bolt"
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_ "github.com/joho/godotenv/autoload"
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)
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func main() {
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b := bolt.New()
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b.AddCommands(
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// .ping can be run at any time by anyone and will respond with 'pong'
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bolt.Command{
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Trigger: "ping",
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Payload: func(msg bolt.Message) (res string, err error) {
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return "pong", nil //any strings returned will be sent in response to the Discord message
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},
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},
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// .time can be run every 25 seconds by anyone and will respond with 'yer'
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bolt.Command{
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Trigger: "time",
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Payload: func(msg bolt.Message) (res string, err error) {
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return "yer", nil
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},
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Timeout: time.Second * 25,
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},
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// .role can be run every 10 seconds by anyone with the 'admin' role and will respond with 'hi'
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bolt.Command{
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Trigger: "role",
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Payload: func(msg bolt.Message) (res string, err error) {
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return "hi", nil
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},
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Timeout: time.Second * 10,
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Roles: []string{"admin"},
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},
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)
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//start is a blocking call that handles safe-shutdown, all configuration and setup should be done before calling Start()
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err := b.Start()
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if err != nil {
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panic(err)
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}
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}
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```
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## Development
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## Development
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bolt is in heavy development at the moment and may break occasionally before a v1 release, it is currently in a testing phase and should not be used until tagged.
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bolt is in heavy development at the moment and may break occasionally before a v1 release, it is currently in a testing phase and should not be used until tagged.
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123
bolt.go
123
bolt.go
@@ -4,7 +4,10 @@ import (
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"fmt"
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"fmt"
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"log"
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"log"
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"os"
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"os"
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"os/signal"
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"slices"
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"strings"
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"strings"
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"syscall"
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"time"
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"time"
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dg "github.com/bwmarrin/discordgo"
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dg "github.com/bwmarrin/discordgo"
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@@ -13,28 +16,27 @@ import (
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const (
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const (
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TOKEN_ENV_VAR = "DISCORD_TOKEN" //label for token environment variable
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TOKEN_ENV_VAR = "DISCORD_TOKEN" //label for token environment variable
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// BOT_INTENTS = dg.IntentGuildMembers | //discord permissions for the bot
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BOT_INTENTS = dg.IntentGuilds |
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// dg.IntentGuildPresences |
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// dg.IntentMessageContent
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BOT_INTENTS = dg.IntentsAllWithoutPrivileged |
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dg.IntentGuildMembers |
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dg.IntentGuildMembers |
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dg.IntentGuildPresences |
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dg.IntentGuildPresences |
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dg.IntentMessageContent
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dg.IntentMessageContent |
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dg.IntentsGuildMessages
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)
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)
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// basic bot structure containing discordgo connection as well as the command map
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// basic bot structure containing discordgo connection as well as the command map
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type bolt struct {
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type bolt struct {
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*dg.Session //holds discordgo internals
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*dg.Session //holds discordgo internals
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Commands map[string]Command //maps trigger phrase to command struct for fast lookup
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Commands map[string]Command //maps trigger phrase to command struct for fast lookup
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indicator string //the indicator used to detect whether a message is a command
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}
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}
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type Bolt interface {
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type Bolt interface {
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Start() error
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Start() error
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Stop() error
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stop() error
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AddCommands(cmd Command)
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AddCommands(cmd Command)
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messageHandler(s *dg.Session, msg *dg.MessageCreate)
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messageHandler(s *dg.Session, msg *dg.MessageCreate)
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createReply(content, message, channel, guild string) *dg.MessageSend
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createReply(content, message, channel, guild string) *dg.MessageSend
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getRemainingTimeout(timeout time.Time) string
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}
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}
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// setup
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// setup
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@@ -47,30 +49,53 @@ func init() {
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}
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}
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// create a new bolt interface
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// create a new bolt interface
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func New() *bolt {
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func New(opts ...Option) *bolt {
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bot, err := dg.New(fmt.Sprintf("Bot %s", os.Getenv(TOKEN_ENV_VAR)))
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bot, err := dg.New(fmt.Sprintf("Bot %s", os.Getenv(TOKEN_ENV_VAR)))
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if err != nil {
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if err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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bot.Identify.Intents = BOT_INTENTS
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bot.Identify.Intents = BOT_INTENTS
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return &bolt{
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b := &bolt{
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Session: bot,
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Session: bot,
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Commands: make(map[string]Command, 0),
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Commands: make(map[string]Command, 0),
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}
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}
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//set default command indicator
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b.indicator = "."
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for _, o := range opts {
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o(b)
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}
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return b
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}
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}
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// adds command handler and starts the bot
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// adds command handler and starts the bot, this is a BLOCKING CALL
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// starts the bot, commands are added and the connection to Discord is opened, this is a BLOCKING
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// call and handles safe shutdown of the bot
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func (b *bolt) Start() error {
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func (b *bolt) Start() error {
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//register commands and open connection
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//register commands and open connection
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b.AddHandler(b.messageHandler)
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b.AddHandler(b.messageHandler)
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return b.Open()
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err := b.Open()
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if err != nil {
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return err
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}
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sigChannel := make(chan os.Signal, 1)
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signal.Notify(sigChannel, syscall.SIGINT)
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<-sigChannel
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if err := b.stop(); err != nil {
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return err
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}
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return nil
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}
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}
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// stops the bot
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// stops the bot
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func (b *bolt) Stop() error {
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func (b *bolt) stop() error {
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return b.Close()
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return b.Close()
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}
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}
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@@ -109,27 +134,57 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
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return
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return
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}
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}
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//does the message have the command indicator "."
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//does the message have the command indicator
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if msg.Content[:1] == "." {
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lg := len(b.indicator)
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if msg.Content[:lg] == b.indicator {
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words := strings.Split(msg.Content, " ")
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words := strings.Split(msg.Content, " ")
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run, ok := b.Commands[words[0]]
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run, ok := b.Commands[words[0][lg:]]
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if !ok {
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if !ok {
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return //command doesn't exist, maybe log or respond to author
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return //command doesn't exist, maybe log or respond to author
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}
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}
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//has command met its timeout requirements
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//has command met its timeout requirements
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if !time.Now().After(run.LastRun.Add(run.Timeout)) {
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wait := run.LastRun.Add(run.Timeout)
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return //running too soon, maybe respond letting know time remaining
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if !time.Now().After(wait) {
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reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.getRemainingTimeout(wait)), msg.ID, msg.ChannelID, msg.GuildID)
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_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
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if err != nil {
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log.Println(err)
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}
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return //running too soon
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}
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//does user have correct permissions
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if run.Roles != nil {
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var found bool
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for _, r := range msg.Member.Roles {
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n, err := s.State.Role(msg.GuildID, r)
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if err != nil {
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log.Println(err)
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return
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}
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check := slices.Contains(run.Roles, n.Name)
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if check {
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found = true
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}
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}
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//can't find role, don't run command
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if !found {
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reply := b.createReply("you do not have permissions to run that command", msg.ID, msg.ChannelID, msg.GuildID)
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_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
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if err != nil {
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log.Println(err)
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}
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return
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}
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}
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}
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//run command payload
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//run command payload
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res, err := run.Payload(Message{
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res, err := run.Payload(Message{
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Author: Author{
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Author: msg.Author.Username,
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Username: msg.Author.Username,
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Roles: msg.Member.Roles,
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},
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Words: words,
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Words: words,
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Message: msg.Content,
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Content: msg.Content,
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Channel: channel.Name,
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Channel: channel.Name,
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Server: server.Name,
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Server: server.Name,
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})
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})
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@@ -151,6 +206,7 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
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//update run time
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//update run time
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run.LastRun = time.Now()
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run.LastRun = time.Now()
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b.Commands[run.Trigger] = run
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}
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}
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}
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}
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@@ -167,3 +223,24 @@ func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageS
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Reference: details,
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Reference: details,
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}
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}
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}
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}
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// used to calculate the remaining time left in a timeout and returning it in a human-readable format
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func (b *bolt) getRemainingTimeout(timeout time.Time) string {
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r := time.Until(timeout)
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var (
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timeLeft int
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metric string
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)
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timeLeft = int(r.Hours())
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metric = "h"
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if timeLeft < 1 {
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timeLeft = int(r.Minutes())
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metric = "m"
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if timeLeft < 1 {
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timeLeft = int(r.Seconds())
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metric = "s"
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}
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}
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return fmt.Sprintf("%d%s", timeLeft, metric)
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}
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12
command.go
12
command.go
@@ -3,7 +3,7 @@ package bolt
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import "time"
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import "time"
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type Command struct {
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type Command struct {
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Trigger string //.command that triggers payload NOT including the '.'
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Trigger string //command that triggers payload NOT including the indicator
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Payload Payload //payload function to run when a command is detected
|
Payload Payload //payload function to run when a command is detected
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Timeout time.Duration //the amount of time before command can run again
|
Timeout time.Duration //the amount of time before command can run again
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LastRun time.Time //timestamp of last command run
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LastRun time.Time //timestamp of last command run
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@@ -16,15 +16,9 @@ type Payload func(msg Message) (res string, err error)
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// contains the basic information needed for a message command
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// contains the basic information needed for a message command
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type Message struct {
|
type Message struct {
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Author Author
|
Author string //username of message author
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Words []string //words from message split on whitespace
|
Words []string //words from message split on whitespace
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Message string //entire message content
|
Content string //entire message content
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Channel string //channel message was sent in
|
Channel string //channel message was sent in
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Server string //guild message was sent in
|
Server string //guild message was sent in
|
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}
|
}
|
||||||
|
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||||||
// username and roles of message authors
|
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type Author struct {
|
|
||||||
Username string
|
|
||||||
Roles []string
|
|
||||||
}
|
|
||||||
|
Reference in New Issue
Block a user