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7 Commits
v0.2.4 ... main

Author SHA1 Message Date
113fcbf2d1
adding author id to message struct 2025-06-25 19:12:34 -04:00
dd20b73b76 adding log level option (#1)
Reviewed-on: #1
Co-authored-by: jake <jake.young.dev@gmail.com>
Co-committed-by: jake <jake.young.dev@gmail.com>
2025-06-25 22:51:32 +00:00
5f72f58c74
readme update 2025-06-11 17:37:59 -04:00
2d70c450a9
merge fix 2025-06-08 02:27:46 -04:00
08ffade13d
[chore] comments and function scope
- methods no longer exported if not used
- readme update
- comments updated
2025-06-08 02:26:06 -04:00
0b39a0996f Update README.md 2025-06-07 13:41:19 +00:00
9ffab89ebf
adding TODO comments 2025-06-07 09:31:00 -04:00
4 changed files with 74 additions and 27 deletions

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@ -1,20 +1,34 @@
# bolt
Base Discord bot framework
The nuts and bolts of a Discord bots. Bolt is a wrapper for [discordgo](https://github.com/bwmarrin/discordgo) that provides very quick bootstrapping for simple Discord bots.
## Introduction
bolt is a wrapper for Discordgo to provide very quick and easy setup for simple Discord bots. The only code required to run bolt are the command handler functions, this provides developers with the ability to have text-based commands on a Discord server without all the bootstrapping and setup usually required. Any strings returned from the Payload function will be sent back to the Discord server as a reply to the command message.
## Usage
### Token
Bolt requires a Discord bot token to run, the token must be set as an environment variable labeled "DISCORD_TOKEN"
## Basic Usage
bolt allows developers to create a Discord bot with a discord bot token and a few lines of Go code, discord tokens must be set as an environment variable labeled DISCORD_TOKEN. The below example creates a Discord bot and registers three commands: ".ping", ".time", and ".role" the "." character is the default command indicator but that can be changed using the WithIndicator option.
### Commands
Commands are represented by the Command struct. Any roles in the Command struct can run the command, if the Roles field is empty anyone can run the command.
```go
type Command struct {
Trigger string //command that triggers payload NOT including the indicator
Payload Payload //payload function to run when a command is detected
Timeout time.Duration //the amount of time before command can be run again
lastRun time.Time //timestamp of last command run
Roles []string //roles that can use command, if none are set anyone can run the command
}
```
### Payload
Payload functions are executed when a command is detected, if no errors are returned and the returned string is not empty, then the returned string is sent in reply to the command message.
```go
type Payload func(msg Message) (string, error)
```
### Example
```go
package main
import (
"log"
"os"
"os/signal"
"syscall"
"time"
"code.jakeyoungdev.com/jake/bolt"
@ -24,7 +38,7 @@ import (
func main() {
//bolt defaults the command indicator to '.' however that can be changed with the options
//Example: bolt.New(bolt.WithIndicator('!')) would support commands like !ping
b := bolt.New()
b := bolt.New(bolt.WithLogLevel(bolt.LogLevelCmd))
b.AddCommands(
// .ping can be run at any time by anyone and will respond with 'pong'

37
bolt.go
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@ -26,8 +26,9 @@ const (
// basic bot structure containing discordgo connection as well as the command map
type bolt struct {
*dg.Session //holds discordgo internals
Commands map[string]Command //maps trigger phrase to command struct for fast lookup
commands map[string]Command //maps trigger phrase to command struct for fast lookup
indicator string //the indicator used to detect whether a message is a command
logLvl LogLevel //determines how much the bot logs
}
type Bolt interface {
@ -62,13 +63,15 @@ func New(opts ...Option) Bolt {
b := &bolt{
Session: bot,
Commands: make(map[string]Command, 0),
commands: make(map[string]Command, 0),
logLvl: LogLevelAll,
}
//set default command indicator
b.indicator = "."
for _, o := range opts {
o(b)
//apply options to bolt
for _, opt := range opts {
opt(b)
}
return b
@ -85,6 +88,7 @@ func (b *bolt) Start() error {
return err
}
//safe shutdown handler
sigChannel := make(chan os.Signal, 1)
signal.Notify(sigChannel, syscall.SIGINT)
<-sigChannel
@ -104,7 +108,7 @@ func (b *bolt) stop() error {
// adds commands to bot command map for use
func (b *bolt) AddCommands(cmd ...Command) {
for _, c := range cmd {
b.Commands[c.Trigger] = c
b.commands[c.Trigger] = c
}
}
@ -128,11 +132,17 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
msg.Content = "GIF/IMAGE"
}
//log message
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
if b.logLvl == LogLevelAll {
//log message
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
}
//the bot will ignore it's own messages to prevent command loops
if msg.Author.ID == s.State.User.ID {
if b.logLvl == LogLevelCmd {
//log commands
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
}
return
}
@ -149,8 +159,13 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
// parses command from message and handles timeout checks, role checks, and command execution. All command responses are sent back to Discord
func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Guild, channel *dg.Channel, lg int) error {
if b.logLvl == LogLevelCmd {
//log commands
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
}
words := strings.Split(msg.Content, " ")
run, ok := b.Commands[words[0][lg:]]
run, ok := b.commands[words[0][lg:]]
if !ok {
return nil //command doesn't exist, maybe log or respond to author
}
@ -178,6 +193,7 @@ func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Gu
//run command payload
res, err := run.Payload(Message{
Author: msg.Author.Username,
ID: msg.Author.ID,
Words: words,
Content: msg.Content,
Channel: channel.Name,
@ -199,7 +215,7 @@ func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Gu
//update run time
run.lastRun = time.Now()
b.Commands[run.Trigger] = run
b.commands[run.Trigger] = run
return nil
}
@ -241,7 +257,8 @@ func (b *bolt) getRemainingTimeout(timeout time.Time) string {
// checks if the author of msg has the correct role to run the requested command
func (b *bolt) roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error) {
var found bool
//loop thru author roles
//loop thru author roles, there may be a better way to check for this UNION
//TODO: improve role search performance to support bigger lists
for _, r := range msg.Member.Roles {
//get role name from ID
n, err := s.State.Role(msg.GuildID, r)

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@ -2,23 +2,24 @@ package bolt
import "time"
// custom Discord commands
type Command struct {
Trigger string //command that triggers payload NOT including the indicator
Payload Payload //payload function to run when a command is detected
Timeout time.Duration //the amount of time before command can run again
Timeout time.Duration //the amount of time before command can be run again
lastRun time.Time //timestamp of last command run
Roles []string //roles that can use command
Roles []string //roles that can use command, if none are set anyone can run the command
}
// payload function type handling commands. The returned error is parsed and, if no error,
// is detected then the response string (res) will be sent in response to the command message
// command payload functions, any strings returned are sent as a response to the command
type Payload func(msg Message) (string, error)
// contains the basic information needed for a message command
// message information passed to payload function
type Message struct {
Author string //username of message author
ID string //discord ID of message author
Words []string //words from message split on whitespace
Content string //entire message content
Channel string //channel message was sent in
Server string //guild message was sent in
Channel string //message channel
Server string //message guild
}

View File

@ -2,9 +2,24 @@ package bolt
type Option func(b *bolt)
type LogLevel int
const (
LogLevelAll LogLevel = iota //logs all messages, and errors
LogLevelCmd LogLevel = iota //log only commands and responses, and errors
LogLevelErr LogLevel = iota //logs only errors
)
// sets the substring that must be present at the beginning of the message to indicate a command
func WithIndicator(i string) Option {
return func(b *bolt) {
b.indicator = i
}
}
// sets the log level to determine how much bolt logs
func WithLogLevel(lvl LogLevel) Option {
return func(b *bolt) {
b.logLvl = lvl
}
}