Compare commits

...

4 Commits
v0.4.5 ... main

Author SHA1 Message Date
6504336d01 Merge pull request 'fix/async' (#4) from fix/async into main
Reviewed-on: #4
2025-08-18 03:25:47 +00:00
a310fd4533
better async handling 2025-08-17 20:45:51 -04:00
eb64bdf803
starting research for vc support 2025-08-17 20:37:22 -04:00
bfe9601cd3
emoji updates 2025-07-16 15:53:22 -04:00
2 changed files with 81 additions and 47 deletions

103
bolt.go
View File

@ -38,11 +38,11 @@ type Bolt interface {
//filtered methods
stop() error
messageHandler(s *dg.Session, msg *dg.MessageCreate)
handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Guild, channel *dg.Channel, lg int) error
handleCommand(msgEvent *MessageCreateEvent, s *dg.Session, lg int) error
createReply(content, message, channel, guild string) *dg.MessageSend
getRemainingTimeout(timeout time.Time) string
roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error)
timeoutCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error)
roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error)
timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error)
}
// create a new bolt interface
@ -66,7 +66,7 @@ func New(opts ...Option) (Bolt, error) {
//set default command indicator
b.indicator = "."
//apply options to bolt
//apply options
for _, opt := range opts {
opt(b)
}
@ -74,8 +74,8 @@ func New(opts ...Option) (Bolt, error) {
return b, nil
}
// starts the bot, commands are added and the connection to Discord is opened, this is a BLOCKING
// call that handles safe shutdown of the bot
// starts the bot, commands are added and the connection to Discord is opened, this is a BLOCKING call
// that handles safe shutdown of the bot
func (b *bolt) Start() error {
//register commands and open connection
b.AddHandler(b.messageHandler)
@ -109,7 +109,8 @@ func (b *bolt) AddCommands(cmd ...Command) {
}
}
// handler function that parses message data and executes any command payloads
// handler function that parses message data, handles logging the message based on logLevel, and executes
// the payload function in a goroutine
func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
//get server information
server, err := s.Guild(msg.GuildID)
@ -131,7 +132,7 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
//the bot will ignore it's own messages to prevent command loops
if msg.Author.ID == s.State.User.ID {
if b.logLvl == LogLevelCmd {
if b.logLvl == LogLevelCmd || b.logLvl == LogLevelAll {
//log command responses
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
}
@ -146,29 +147,42 @@ func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
//does the message have the command indicator
lg := len(b.indicator)
if msg.Content[:lg] == b.indicator {
err := b.handleCommand(msg, s, server, channel, lg)
if err != nil {
log.Println(err)
return
mCreate := &MessageCreateEvent{
AuthorUsername: msg.Author.Username,
AuthorID: msg.Author.ID,
AuthorRoles: msg.Member.Roles,
MsgID: msg.ID,
Msg: msg.Content,
MsgChanID: msg.ChannelID,
MsgGuildID: msg.GuildID,
MsgAttachments: msg.Attachments,
}
if b.logLvl == LogLevelCmd {
//log commands
log.Printf("< %s | %s | %s > %s\n", mCreate.MsgGuildName, mCreate.MsgChanName, mCreate.AuthorUsername, mCreate.Msg)
}
//handled in its own goroutine to allow for async commands
go func() {
err := b.handleCommand(mCreate, s, lg)
if err != nil {
log.Println(err)
}
}()
}
}
// parses command from message and handles timeout checks, role checks, and command execution. All command responses are sent back to Discord
func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Guild, channel *dg.Channel, lg int) error {
if b.logLvl == LogLevelCmd {
//log commands
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
}
words := strings.Split(msg.Content, " ")
func (b *bolt) handleCommand(msgEvent *MessageCreateEvent, s *dg.Session, lg int) error {
words := strings.Split(msgEvent.Msg, " ")
run, ok := b.commands[words[0][lg:]]
if !ok {
return nil //command doesn't exist, maybe log or respond to author
}
//has command met its timeout requirements
tc, err := b.timeoutCheck(msg, s, run)
tc, err := b.timeoutCheck(msgEvent.MsgID, msgEvent.MsgChanID, msgEvent.MsgGuildID, s, run)
if err != nil {
return fmt.Errorf("failed to calculate timeout for %s\n%e", run.Trigger, err)
}
@ -178,32 +192,38 @@ func (b *bolt) handleCommand(msg *dg.MessageCreate, s *dg.Session, server *dg.Gu
//does user have correct permissions
if run.Roles != nil {
check, err := b.roleCheck(msg, s, run)
check, err := b.roleCheck(msgEvent.MsgGuildID, msgEvent.AuthorRoles, s, run)
if err != nil {
return fmt.Errorf("failed to perform permission checks for %s\n%e", run.Trigger, err)
}
if !check {
reply := b.createReply("you do not have permissions to run that command", msgEvent.MsgID, msgEvent.MsgChanID, msgEvent.MsgGuildID)
_, err := s.ChannelMessageSendComplex(msgEvent.MsgChanID, reply)
if err != nil {
return err
}
return nil
}
}
//populate message struct exposed to client
plMsg := Message{
Author: msg.Author.Username,
ID: msg.Author.ID,
msgID: msg.ID,
Author: msgEvent.AuthorUsername,
ID: msgEvent.AuthorID,
msgID: msgEvent.MsgID,
Words: words,
Content: msg.Content,
Channel: channel.Name,
channelID: msg.ChannelID,
Server: server.Name,
serverID: server.ID,
Content: msgEvent.Msg,
Channel: msgEvent.MsgChanName,
channelID: msgEvent.MsgChanID,
Server: msgEvent.MsgGuildName,
serverID: msgEvent.MsgGuildID,
sesh: b,
}
//check for file attachments
if len(msg.Attachments) > 0 {
if len(msgEvent.MsgAttachments) > 0 {
var att []MessageAttachment
for _, a := range msg.Attachments {
for _, a := range msgEvent.MsgAttachments {
att = append(att, MessageAttachment{
ID: a.ID,
URL: a.URL,
@ -268,15 +288,15 @@ func (b *bolt) getRemainingTimeout(timeout time.Time) string {
}
// checks if the author of msg has the correct role to run the requested command
func (b *bolt) roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error) {
func (b *bolt) roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error) {
var found bool
//loop thru author roles, there may be a better way to check for this UNION
//TODO: improve role search performance to support bigger lists
for _, r := range msg.Member.Roles {
for _, r := range roles {
//get role name from ID
n, err := s.State.Role(msg.GuildID, r)
n, err := s.State.Role(guild, r)
if err != nil {
return false, fmt.Errorf("failed to get role from ID %s\n%e", msg.GuildID, err)
return false, fmt.Errorf("failed to get role from ID %s\n%e", guild, err)
}
//does this role exist in command roles
check := slices.Contains(run.Roles, n.Name)
@ -286,13 +306,8 @@ func (b *bolt) roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (boo
}
}
//can't find role, don't run command, alert user of missing permissions
//can't find role, don't run command
if !found {
reply := b.createReply("you do not have permissions to run that command", msg.ID, msg.ChannelID, msg.GuildID)
_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
if err != nil {
return false, fmt.Errorf("failed to send permission response: %e", err)
}
return false, nil
}
@ -300,11 +315,11 @@ func (b *bolt) roleCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (boo
}
// check if the command timeout has been met, responding with remaining time if timeout has not been met yet.
func (b *bolt) timeoutCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error) {
func (b *bolt) timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error) {
wait := run.lastRun.Add(run.Timeout)
if !time.Now().After(wait) {
reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.getRemainingTimeout(wait)), msg.ID, msg.ChannelID, msg.GuildID)
_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.getRemainingTimeout(wait)), msgID, channelID, guildID)
_, err := s.ChannelMessageSendComplex(channelID, reply)
if err != nil {
return false, fmt.Errorf("failed to send timeout response: %e", err)
}

View File

@ -1,11 +1,15 @@
package bolt
import "fmt"
import (
"fmt"
//built-in Discord reactions
dg "github.com/bwmarrin/discordgo"
)
// built-in Discord reactions
type Reaction string
//a few easy-to-use emojis, Discordgo/Discord API requires them to be saved like this.
// a few easy-to-use emojis, Discordgo/Discord API requires them to be saved like this.
const (
ReactionThumbsUp Reaction = "👍"
ReactionThumbsDown Reaction = "👎"
@ -36,8 +40,23 @@ const (
ReactionSkull Reaction = "💀"
ReactionSpeakingHead Reaction = "🗣️"
ReactionGreenCheck Reaction = "✅"
ReactionDragon Reaction = "🐉"
)
// struct containing message event fields to prevent passing MessageCreate events and holding up routines
type MessageCreateEvent struct {
AuthorUsername string
AuthorID string
AuthorRoles []string
MsgID string
Msg string
MsgChanID string
MsgChanName string
MsgGuildID string
MsgGuildName string
MsgAttachments []*dg.MessageAttachment
}
// information about attachments to messages
type MessageAttachment struct {
ID string