- some rework of structure to allow for more puposeful response usage - react and response now live on the message itself - message structs split into own file - readme updated to use new methods Reviewed-on: #2 Co-authored-by: jake <jake.young.dev@gmail.com> Co-committed-by: jake <jake.young.dev@gmail.com>
58 lines
1.6 KiB
Go
58 lines
1.6 KiB
Go
package bolt
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import "fmt"
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//built-in Discord reactions
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type Reaction string
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const (
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ReactionThumbsUp Reaction = ":+1:"
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ReactionThumbsDown Reaction = ":-1:"
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ReactionPointUp Reaction = ":point_up:"
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ReactionPointDown Reaction = ":point_down:"
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ReactionHotdog Reaction = ":hotdog:"
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ReactionGiraffe Reaction = ":giraffe:"
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ReactionWatermelon Reaction = ":watermelon:"
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ReactionNoPedestrians Reaction = ":no_pedestrian:"
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)
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// information about attachments to messages
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type MessageAttachment struct {
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ID string
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URL string
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ProxyURL string
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Filename string
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ContentType string
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Width int
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Height int
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Size int
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DurationSecs float64
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}
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// represents a Discord message
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type Message struct {
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Author string //username of message author
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ID string //discord ID of message author
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msgID string //id string of message
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Words []string //words from message split on whitespace
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Content string //entire message content
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Channel string //message channel
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channelID string //id of channel message was sent in
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Server string //message guild
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serverID string //id of guild message was sent in
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Attachments []MessageAttachment
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sesh *bolt
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}
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// applies reaction to message
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func (m *Message) React(emoji Reaction) error {
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return m.sesh.MessageReactionAdd(m.channelID, m.msgID, fmt.Sprint(emoji))
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}
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// sends the value of res in response to the message
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func (m *Message) Respond(res string) error {
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rep := m.sesh.createReply(res, m.msgID, m.channelID, m.serverID)
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_, err := m.sesh.ChannelMessageSendComplex(m.channelID, rep)
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return err
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}
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