bolt/bolt.go
jake 6aeb64be75 timeout fix
- timeouts were not being updated
2025-06-04 16:23:21 -04:00

173 lines
3.8 KiB
Go

package bolt
import (
"fmt"
"log"
"os"
"strings"
"time"
dg "github.com/bwmarrin/discordgo"
)
const (
TOKEN_ENV_VAR = "DISCORD_TOKEN" //label for token environment variable
// BOT_INTENTS = dg.IntentsAllWithoutPrivileged |
// dg.IntentGuildMembers |
// dg.IntentGuildPresences |
// dg.IntentMessageContent |
// dg.IntentsGuildMessages
BOT_INTENTS = dg.IntentGuildMembers |
dg.IntentGuildPresences |
dg.IntentMessageContent |
dg.IntentsGuildMessages
)
// basic bot structure containing discordgo connection as well as the command map
type bolt struct {
*dg.Session //holds discordgo internals
Commands map[string]Command //maps trigger phrase to command struct for fast lookup
}
type Bolt interface {
Start() error
Stop() error
AddCommands(cmd Command)
messageHandler(s *dg.Session, msg *dg.MessageCreate)
createReply(content, message, channel, guild string) *dg.MessageSend
}
// setup
func init() {
//validate environment variables
_, check := os.LookupEnv(TOKEN_ENV_VAR)
if !check {
log.Fatalf("the %s environment variable must be set", TOKEN_ENV_VAR)
}
}
// create a new bolt interface
func New() *bolt {
bot, err := dg.New(fmt.Sprintf("Bot %s", os.Getenv(TOKEN_ENV_VAR)))
if err != nil {
log.Fatal(err)
}
bot.Identify.Intents = BOT_INTENTS
return &bolt{
Session: bot,
Commands: make(map[string]Command, 0),
}
}
// adds command handler and starts the bot
func (b *bolt) Start() error {
//register commands and open connection
b.AddHandler(b.messageHandler)
return b.Open()
}
// stops the bot
func (b *bolt) Stop() error {
return b.Close()
}
// adds commands to bot command map for use
func (b *bolt) AddCommands(cmd ...Command) {
for _, c := range cmd {
b.Commands[c.Trigger] = c
}
}
// handler function that parses message data and executes any command payloads
func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
//get server information
server, err := s.Guild(msg.GuildID)
if err != nil {
log.Println(err)
return
}
channel, err := s.Channel(msg.ChannelID)
if err != nil {
log.Println(err)
return
}
//if there is no content it is likely an image or a GIF, updating message content for
//better logging and to avoid confusion
if len(msg.Content) == 0 {
msg.Content = "GIF/IMAGE"
}
//log message
log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
//the bot will ignore it's own messages to prevent command loops
if msg.Author.ID == s.State.User.ID {
return
}
//does the message have the command indicator "."
if msg.Content[:1] == "." {
words := strings.Split(msg.Content, " ")
run, ok := b.Commands[words[0]]
if !ok {
return //command doesn't exist, maybe log or respond to author
}
//has command met its timeout requirements
if !time.Now().After(run.LastRun.Add(run.Timeout)) {
return //running too soon, maybe respond letting know time remaining
}
//run command payload
res, err := run.Payload(Message{
Author: Author{
Username: msg.Author.Username,
Roles: msg.Member.Roles,
},
Words: words,
Message: msg.Content,
Channel: channel.Name,
Server: server.Name,
})
if err != nil {
log.Println(err)
return
}
//if a reply is returned send back to Discord
if res != "" {
reply := b.createReply(res, msg.ID, msg.ChannelID, msg.GuildID)
_, err := s.ChannelMessageSendComplex(msg.ChannelID, reply)
if err != nil {
log.Println(err)
return
}
}
//update run time
run.LastRun = time.Now()
b.Commands[run.Trigger] = run
}
}
// basic wrapper function to create easy Discord responses
func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageSend {
details := &dg.MessageReference{
MessageID: message,
ChannelID: channel,
GuildID: guild,
}
return &dg.MessageSend{
Content: content,
Reference: details,
}
}