383 lines
10 KiB
Go
383 lines
10 KiB
Go
package bolt
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import (
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"context"
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"fmt"
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"log"
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"os"
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"os/signal"
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"slices"
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"strings"
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"sync"
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"time"
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dg "github.com/bwmarrin/discordgo"
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)
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const (
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//the name of the environment variable that should contain the token for the bot, it is
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//required for bolt to run
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TOKEN_ENV_VAR = "DISCORD_TOKEN"
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//bot default command indicator, if messages begin with this substring they are processed
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//through the command handler instead of the generic message handler
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DEFAULT_INDICATOR = "."
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//max amount of concurrent goroutines that bolt can use for events. A lower amount
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//may lower the resource usage of bolt but may cause a delay in event handling
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DEFAULT_MAX_GOROUTINES = 250
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)
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type bolt struct {
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//discordgo internals
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*dg.Session
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//maps trigger phrase to command struct for instant lookup
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commands map[string]Command
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//used to detect whether a message is a command
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indicator string
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//verbosity of logs bolt outputs
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logLvl LogLevel
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//waitgroup for event routines
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wg sync.WaitGroup
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//pool is a buffered channel used as a semaphore for event handler routines, it is limited to
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//only spawn maxRoutines to handle events
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pool chan struct{}
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maxRoutines int
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//generic message handler func
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msgHandlerf Payload
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}
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type Bolt interface {
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Start() error
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AddCommands(cmd ...Command)
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AddMessageHandler(p Payload)
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//filtered methods
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stop() error
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msgEventHandler(s *dg.Session, msg *dg.MessageCreate)
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handleCommand(msgEvent *Message, lg int) error
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handleMessage(event *Message) error
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createReply(content, message, channel, guild string) *dg.MessageSend
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remainingTimeout(timeout time.Time) string
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roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error)
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timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error)
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}
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func New(opts ...Option) (Bolt, error) {
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_, check := os.LookupEnv(TOKEN_ENV_VAR)
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if !check {
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return nil, fmt.Errorf("environment variable %s must be set", TOKEN_ENV_VAR)
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}
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bot, err := dg.New(fmt.Sprintf("Bot %s", os.Getenv(TOKEN_ENV_VAR)))
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if err != nil {
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return nil, fmt.Errorf("failed to create Discord session: %e", err)
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}
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b := &bolt{
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Session: bot,
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commands: make(map[string]Command, 0),
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logLvl: LogLevelAll,
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indicator: DEFAULT_INDICATOR,
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wg: sync.WaitGroup{},
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// admin: false,
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maxRoutines: DEFAULT_MAX_GOROUTINES,
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}
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//apply options
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for _, opt := range opts {
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opt(b)
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}
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//options can change max routine number, so create after
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b.pool = make(chan struct{}, b.maxRoutines)
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return b, nil
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}
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// Start applies the message event handler function to the bot and opens the initial websocket connection
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// with Discord. Start is a blocking call that also handles safe shutdown, on Interrupt, bolt will give
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// command routines a window to finish before closing the connection.
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func (b *bolt) Start() error {
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b.AddHandler(b.msgEventHandler)
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err := b.Open()
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if err != nil {
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return fmt.Errorf("failed to open websocket connection with Discord: %e", err)
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}
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log.Println("bot started")
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sigChannel := make(chan os.Signal, 1)
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signal.Notify(sigChannel, os.Interrupt)
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<-sigChannel
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//move this to an option, maybe?
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
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defer cancel()
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closeChan := make(chan struct{}, 0)
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go func() {
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b.wg.Wait()
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close(closeChan)
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}()
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select {
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case <-ctx.Done():
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log.Println("shutdown timed out waiting for handlers to finish, some may have been incomplete")
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case <-closeChan:
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log.Println("handler routines cleaned")
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}
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log.Println("exiting")
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return b.stop()
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}
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// AddCommands registers command handlers, any messages that begin with the command indicator will be forwarded
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// to a handler if the command string matches a trigger
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func (b *bolt) AddCommands(cmd ...Command) {
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for _, c := range cmd {
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b.commands[c.Trigger] = c
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}
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}
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// AddMessageHandler registers the generic message handler, any messages that are not commands will be forwarded
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// to the Payload
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func (b *bolt) AddMessageHandler(p Payload) {
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b.msgHandlerf = p
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}
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// stop closes the websocket connection with Discord
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func (b *bolt) stop() error {
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return b.Close()
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}
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// msgEventHandler is a beefy boy that handles message logging, command parsing, and executing payload functions. It needs cleanup then
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// i'll worry about this comment
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func (b *bolt) msgEventHandler(s *dg.Session, msg *dg.MessageCreate) {
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//get server information
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server, err := s.Guild(msg.GuildID)
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if err != nil {
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log.Printf("failed to get guild: %e\n", err)
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return
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}
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channel, err := s.Channel(msg.ChannelID)
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if err != nil {
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log.Printf("failed to get channel from guild: %e\n", err)
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return
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}
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//the bot will ignore it's own messages to prevent command loops
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if msg.Author.ID == s.State.User.ID {
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if b.logLvl != LogLevelErr && b.logLvl != LogLevelNone {
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log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
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}
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return
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}
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if b.logLvl == LogLevelAll {
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log.Printf("< %s | %s | %s > %s\n", server.Name, channel.Name, msg.Author.Username, msg.Content)
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}
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//this hsould be moved to a parseMessageEvent method
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m := Message{
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Author: Author{
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Name: msg.Author.Username,
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ID: msg.Author.ID,
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Roles: msg.Member.Roles,
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},
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ID: msg.ID,
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Content: msg.Content,
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Channel: channel.Name,
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ChannelID: channel.ID,
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Server: server.Name,
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ServerID: server.ID,
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}
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w := strings.Fields(msg.Content)
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if len(w) > 0 {
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m.Words = w
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}
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if len(msg.Mentions) > 0 {
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m.Mentions = msg.Mentions
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}
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if len(msg.Attachments) > 0 {
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var att []MessageAttachment
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for _, a := range msg.Attachments {
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att = append(att, MessageAttachment{
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ID: a.ID,
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URL: a.URL,
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ProxyURL: a.ProxyURL,
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Filename: a.Filename,
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ContentType: a.ContentType,
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Width: a.Width,
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Height: a.Height,
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Size: a.Size,
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DurationSecs: a.DurationSecs,
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})
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}
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m.Attachments = att
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}
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lg := len(b.indicator)
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if msg.Content[:lg] == b.indicator {
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if b.logLvl == LogLevelCmd {
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log.Printf("< %s | %s | %s > %s\n", m.Server, m.Channel, m.Author.Name, m.Content)
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}
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b.pool <- struct{}{} //'aquire' a routine
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b.wg.Go(func() {
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err := b.handleCommand(&m, lg)
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if err != nil {
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log.Println(err)
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}
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<-b.pool //release routine
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})
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} else {
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b.pool <- struct{}{} //'aquire' a routine
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b.wg.Go(func() {
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err := b.handleMessage(&m)
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if err != nil {
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log.Println(err)
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}
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<-b.pool //release routine
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})
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}
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}
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// handleMessage forwards the message data to the handler function, if one was set
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func (b *bolt) handleMessage(event *Message) error {
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if b.msgHandlerf != nil {
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return b.msgHandlerf(&Context{
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Message: event,
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bolt: b,
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})
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}
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return nil
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}
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// handleCommand maps the first word of the message to the command payload, if it exists. Checking the timeout
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// and role restrictions before forwarding the message to the Command Payload. If restrictions have not been met
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// a response is sent to the message
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func (b *bolt) handleCommand(msg *Message, lg int) error {
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run, ok := b.commands[msg.Words[0][lg:]]
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if !ok {
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return nil //command doesn't exist, maybe log or respond to author
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}
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//has command met its timeout requirements
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tc, err := b.timeoutCheck(msg.ID, msg.ChannelID, msg.ServerID, b.Session, run)
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if err != nil {
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return fmt.Errorf("failed to calculate timeout for %s\n%e", run.Trigger, err)
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}
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if !tc {
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return nil
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}
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//does user have correct permissions
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if run.Roles != nil {
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check, err := b.roleCheck(msg.ServerID, msg.Author.Roles, b.Session, run)
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if err != nil {
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return fmt.Errorf("failed to perform permission checks for %s\n%e", run.Trigger, err)
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}
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if !check {
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reply := b.createReply("you do not have permissions to run that command", msg.ID, msg.ChannelID, msg.ServerID)
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_, err := b.Session.ChannelMessageSendComplex(msg.ChannelID, reply)
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if err != nil {
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return err
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}
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return nil
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}
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}
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err = run.Payload(&Context{
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Message: msg,
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bolt: b,
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})
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if err != nil {
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return fmt.Errorf("encountered an error while handling command (%s): %e", msg.Words[0], err)
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}
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//update run time
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run.lastRun = time.Now()
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b.commands[run.Trigger] = run
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return nil
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}
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// basic wrapper function to create easy Discord responses
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func (b *bolt) createReply(content, message, channel, guild string) *dg.MessageSend {
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details := &dg.MessageReference{
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MessageID: message,
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ChannelID: channel,
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GuildID: guild,
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}
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return &dg.MessageSend{
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Content: content,
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Reference: details,
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}
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}
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// used to calculate the remaining time left in a timeout and returning it in a human-readable format
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func (b *bolt) remainingTimeout(timeout time.Time) string {
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r := time.Until(timeout)
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var (
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timeLeft int
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metric string
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)
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timeLeft = int(r.Hours())
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metric = "h"
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if timeLeft < 1 {
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timeLeft = int(r.Minutes())
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metric = "m"
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if timeLeft < 1 {
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timeLeft = int(r.Seconds())
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metric = "s"
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}
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}
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return fmt.Sprintf("%d%s", timeLeft, metric)
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}
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// checks if the author of msg has the correct role to run the requested command
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func (b *bolt) roleCheck(guild string, roles []string, s *dg.Session, run Command) (bool, error) {
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var found bool
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//loop thru author roles, there may be a better way to check for this UNION
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//TODO: improve role search performance to support bigger lists
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for _, r := range roles {
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//get role name from ID
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n, err := s.State.Role(guild, r)
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if err != nil {
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return false, fmt.Errorf("failed to get role from ID %s\n%e", guild, err)
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}
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//does this role exist in command roles
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check := slices.Contains(run.Roles, n.Name)
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if check {
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found = true
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break
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}
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}
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//can't find role, don't run command
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if !found {
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return false, nil
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}
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return true, nil
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}
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func (b *bolt) timeoutCheck(msgID, channelID, guildID string, s *dg.Session, run Command) (bool, error) {
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wait := run.lastRun.Add(run.Timeout)
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now := time.Now()
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if !now.After(wait) && !now.Equal(wait) {
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reply := b.createReply(fmt.Sprintf("that command cannot be run for another %s", b.remainingTimeout(wait)), msgID, channelID, guildID)
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_, err := s.ChannelMessageSendComplex(channelID, reply)
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if err != nil {
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return false, fmt.Errorf("failed to send timeout response: %e", err)
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}
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return false, nil
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}
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return true, nil
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}
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