Files
bolt/message.go
2026-02-24 18:19:41 -05:00

110 lines
3.1 KiB
Go

package bolt
import (
"fmt"
dg "github.com/bwmarrin/discordgo"
)
const (
// the max length allowed for basic messages
MSG_MAX_LENGTH = 2000
)
// Message contains basic information about the messages received and provides a few methods
// for handling replies, bans, timeouts, reaction, and deletion. All Discord utilities will use
// a timeout to prevent hanging for too long, this timeout can be customized with the WithTimeout
// option.
type Message struct {
Author Author
ID string //message ID
Words []string //message data split on whitespaces
Content string //entire message data string
Channel string //name of channel message was sent in
ChannelID string //ID of channel message was sent in
Server string //name of guild message was sent in
ServerID string //ID of guild message was sent in
Attachments []MessageAttachment //any attachments bound to the message
Mentions []*dg.User
sesh *bolt
}
type Author struct {
Name string
ID string
Roles []string
}
// React applies reaction to the message
func (m *Message) React(emoji Reaction) error {
return m.sesh.MessageReactionAdd(m.ChannelID, m.ID, fmt.Sprint(emoji))
}
// Respond sends a response to the message, handling chunking if the message exceeds max length
func (m *Message) Respond(res string) error {
if len(res) > MSG_MAX_LENGTH {
for len(res) > 0 {
//send full chunk size allowed by discord
sc := res[:MSG_MAX_LENGTH]
rep := m.sesh.createReply(sc, m.ID, m.ChannelID, m.ServerID)
_, err := m.sesh.ChannelMessageSendComplex(m.ChannelID, rep)
if err != nil {
return err
}
res = res[MSG_MAX_LENGTH:]
//if we have left than a full chunk send the rest and break the loop
if len(res) < MSG_MAX_LENGTH {
final := m.sesh.createReply(res, m.ID, m.ChannelID, m.ServerID)
_, err := m.sesh.ChannelMessageSendComplex(m.ChannelID, final)
if err != nil {
return err
}
break
}
}
return nil
}
//short enough message to send in one go
rep := m.sesh.createReply(res, m.ID, m.ChannelID, m.ServerID)
_, err := m.sesh.ChannelMessageSendComplex(m.ChannelID, rep)
return err
}
// Delete removes the message from the current channel
func (m *Message) Delete() error {
return m.sesh.ChannelMessageDelete(m.ChannelID, m.ID, nil)
}
// func (m *Message) Timeout(userID string, duration time.Time) error {
// return m.sesh.GuildMemberTimeout(m.serverID, userID, &duration)
// }
// func (m *Message) ClearTimeout(userID string) error {
// return m.sesh.GuildMemberTimeout(m.serverID, userID, nil)
// }
// func (m *Message) Mute(userID string) error {
// return m.sesh.GuildMemberMute(m.serverID, userID, true)
// }
// func (m *Author) Unmute(userID string) error {
// return m.sesh.GuildMemberMute(m.serverID, userID, false)
// }
// message attachment details
type MessageAttachment struct {
ID string
URL string
ProxyURL string
Filename string
ContentType string
Width int
Height int
Size int
DurationSecs float64
}