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Author SHA1 Message Date
b47c979e3b
pushing code for channel lockdowns
- honestly not sure if its worth adding
2025-08-13 15:42:06 -04:00
3 changed files with 41 additions and 12 deletions

44
bolt.go
View File

@ -14,7 +14,9 @@ import (
)
const (
TOKEN_ENV_VAR = "DISCORD_TOKEN" //label for token environment variable
//Discord auth token must be saved as an environment variable using this label/name
//in order for bolt to detect it
TOKEN_ENV_VAR = "DISCORD_TOKEN"
BOT_INTENTS = dg.IntentGuilds |
dg.IntentGuildMembers |
@ -24,12 +26,12 @@ const (
dg.IntentGuildMessageReactions
)
// basic bot structure containing discordgo connection as well as the command map
type bolt struct {
*dg.Session //holds discordgo internals
commands map[string]Command //maps trigger phrase to command struct for fast lookup
indicator string //the indicator used to detect whether a message is a command
logLvl LogLevel //determines how much the bot logs
channels []string //optional list of channels that the bot listens in, all channels are used if list is empty
}
type Bolt interface {
@ -45,7 +47,7 @@ type Bolt interface {
timeoutCheck(msg *dg.MessageCreate, s *dg.Session, run Command) (bool, error)
}
// create a new bolt interface
// creates and returns a new bolt interface after ensuring token is present and applying option functions
func New(opts ...Option) (Bolt, error) {
_, check := os.LookupEnv(TOKEN_ENV_VAR)
if !check {
@ -75,9 +77,9 @@ func New(opts ...Option) (Bolt, error) {
}
// starts the bot, commands are added and the connection to Discord is opened, this is a BLOCKING
// call that handles safe shutdown of the bot
// call that handles safe shutdown
func (b *bolt) Start() error {
//register commands and open connection
//registers the message handler used internally to detect commands
b.AddHandler(b.messageHandler)
err := b.Open()
@ -104,25 +106,43 @@ func (b *bolt) stop() error {
// adds commands to bot command map for use
func (b *bolt) AddCommands(cmd ...Command) {
//command trigger words are mapped directly to payload functions to prevent
//extra loops when searching for the appropriate payload
for _, c := range cmd {
b.commands[c.Trigger] = c
}
}
// handler function that parses message data and executes any command payloads
// internal message handler function. Ensure's the message is a message the bot should interpret
// and checks to see if it contains a command then executes the proper payload function
func (b *bolt) messageHandler(s *dg.Session, msg *dg.MessageCreate) {
//get server information
server, err := s.Guild(msg.GuildID)
if err != nil {
log.Printf("failed to get guild: %e\n", err)
return
}
//get channel name to, idk if i like this
channel, err := s.Channel(msg.ChannelID)
if err != nil {
log.Printf("failed to get channel from guild: %e\n", err)
return
}
if len(b.channels) > 0 {
var check bool
for _, c := range b.channels {
if channel.Name == c {
check = true
}
}
//not a channel we care about
if !check {
return
}
}
server, err := s.Guild(msg.GuildID)
if err != nil {
log.Printf("failed to get guild: %e\n", err)
return
}
//if there is no content it is likely an image, gif, or sticker, updating message content for
//better logging and to avoid confusion
if len(msg.Content) == 0 {

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@ -37,6 +37,8 @@ const (
ReactionSpeakingHead Reaction = "🗣️"
ReactionGreenCheck Reaction = "✅"
ReactionDragon Reaction = "🐉"
ReactionLizard Reaction = "🦎"
ReactionTakeAKnee Reaction = "🧎‍♂️‍➡️"
)
// information about attachments to messages

View File

@ -23,3 +23,10 @@ func WithLogLevel(lvl LogLevel) Option {
b.logLvl = lvl
}
}
// restrict the channels the bot listens in and responds to, must be a list of channel names
func WithListenChannels(channels []string) Option {
return func(b *bolt) {
b.channels = channels
}
}